From 26ee630756ebdd7c96bccede0881a8c8b98e8f2b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 11 Feb 2006 22:45:04 +0000 Subject: Moved engines to the new engines/ directory svn-id: r20582 --- engines/scumm/player_v2a.h | 74 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 engines/scumm/player_v2a.h (limited to 'engines/scumm/player_v2a.h') diff --git a/engines/scumm/player_v2a.h b/engines/scumm/player_v2a.h new file mode 100644 index 0000000000..b2d25d67d5 --- /dev/null +++ b/engines/scumm/player_v2a.h @@ -0,0 +1,74 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001 Ludvig Strigeus + * Copyright (C) 2001-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef PLAYER_V2A_H +#define PLAYER_V2A_H + +#include "common/scummsys.h" +#include "scumm/music.h" +#include "scumm/player_mod.h" + +class Mixer; + +namespace Scumm { + +class ScummEngine; +class V2A_Sound; + +/** + * Scumm V2 Amiga sound/music driver. + */ +class Player_V2A : public MusicEngine { +public: + Player_V2A(ScummEngine *scumm); + virtual ~Player_V2A(); + + virtual void setMusicVolume(int vol); + virtual void startSound(int sound); + virtual void stopSound(int sound); + virtual void stopAllSounds(); + virtual int getMusicTimer() const; + virtual int getSoundStatus(int sound) const; + +private: + enum { + V2A_MAXSLOTS = 8 + }; + + struct soundSlot { + int id; + V2A_Sound *sound; + }; + + ScummEngine *_vm; + Player_MOD *_mod; + soundSlot _slot[V2A_MAXSLOTS]; + + int getSoundSlot (int id = 0) const; + static void update_proc(void *param); + void updateSound(); +}; + +} // End of namespace Scumm + +#endif -- cgit v1.2.3