From 075919756fdc2f5edfec0734b1fe822d2a303ad4 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 25 Oct 2010 16:42:24 +0000 Subject: SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class svn-id: r53830 --- engines/scumm/player_v2cms.cpp | 621 +---------------------------------------- 1 file changed, 3 insertions(+), 618 deletions(-) (limited to 'engines/scumm/player_v2cms.cpp') diff --git a/engines/scumm/player_v2cms.cpp b/engines/scumm/player_v2cms.cpp index f11e475447..7bec171173 100644 --- a/engines/scumm/player_v2cms.cpp +++ b/engines/scumm/player_v2cms.cpp @@ -23,7 +23,6 @@ * */ -#include "engines/engine.h" #include "scumm/player_v2cms.h" #include "scumm/scumm.h" #include "sound/mididrv.h" @@ -32,15 +31,6 @@ namespace Scumm { -#define FREQ_HZ 236 // Don't change! - -#define FIXP_SHIFT 16 -#define MAX_OUTPUT 0x7fff - -#define NG_PRESET 0x0f35 /* noise generator preset */ -#define FB_WNOISE 0x12000 /* feedback for white noise */ -#define FB_PNOISE 0x08000 /* feedback for periodic noise */ - #define PROCESS_ATTACK 1 #define PROCESS_RELEASE 2 #define PROCESS_SUSTAIN 3 @@ -49,283 +39,6 @@ namespace Scumm { #define CMS_RATE 22050 -const uint8 note_lengths[] = { - 0, - 0, 0, 2, - 0, 3, 4, - 5, 6, 8, - 9, 12, 16, - 18, 24, 32, - 36, 48, 64, - 72, 96 -}; - -static const uint16 hull_offsets[] = { - 0, 12, 24, 36, 48, 60, - 72, 88, 104, 120, 136, 256, - 152, 164, 180 -}; - -static const int16 hulls[] = { - // hull 0 - 3, -1, 0, 0, 0, 0, 0, 0, - 0, -1, 0, 0, - // hull 1 (staccato) - 3, -1, 0, 32, 0, -1, 0, 0, - 0, -1, 0, 0, - // hull 2 (legato) - 3, -1, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, - // hull 3 (staccatissimo) - 3, -1, 0, 2, 0, -1, 0, 0, - 0, -1, 0, 0, - // hull 4 - 3, -1, 0, 6, 0, -1, 0, 0, - 0, -1, 0, 0, - // hull 5 - 3, -1, 0, 16, 0, -1, 0, 0, - 0, -1, 0, 0, - // hull 6 - (int16) 60000, -1, -1000, 20, 0, 0, 0, 0, - (int16) 40000, -1, -5000, 5, 0, -1, 0, 0, - // hull 7 - (int16) 50000, -1, 0, 8, 30000, -1, 0, 0, - 28000, -1, -5000, 5, 0, -1, 0, 0, - // hull 8 - (int16) 60000, -1, -2000, 16, 0, 0, 0, 0, - 28000, -1, -6000, 5, 0, -1, 0, 0, - // hull 9 - (int16) 55000, -1, 0, 8, (int16) 35000, -1, 0, 0, - (int16) 40000, -1, -2000, 10, 0, -1, 0, 0, - // hull 10 - (int16) 60000, -1, 0, 4, -2000, 8, 0, 0, - (int16) 40000, -1, -6000, 5, 0, -1, 0, 0, - // hull 12 - 0, -1, 150, 340, -150, 340, 0, -1, - 0, -1, 0, 0, - // hull 13 == 164 - 20000, -1, 4000, 7, 1000, 15, 0, 0, - (int16) 35000, -1, -2000, 15, 0, -1, 0, 0, - - // hull 14 == 180 - (int16) 35000, -1, 500, 20, 0, 0, 0, 0, - (int16) 45000, -1, -500, 60, 0, -1, 0, 0, - - // hull misc = 196 - (int16) 44000, -1, -4400, 10, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 53000, -1, -5300, 10, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 63000, -1, -6300, 10, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 44000, -1, -1375, 32, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 53000, -1, -1656, 32, 0, -1, 0, 0, - 0, -1, 0, 0, - - // hull 11 == 256 - (int16) 63000, -1, -1968, 32, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 44000, -1, - 733, 60, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 53000, -1, - 883, 60, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 63000, -1, -1050, 60, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 44000, -1, - 488, 90, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 53000, -1, - 588, 90, 0, -1, 0, 0, - 0, -1, 0, 0, - - (int16) 63000, -1, - 700, 90, 0, -1, 0, 0, - 0, -1, 0, 0 -}; - -static const uint16 freqmod_lengths[] = { - 0x1000, 0x1000, 0x20, 0x2000, 0x1000 -}; - -static const uint16 freqmod_offsets[] = { - 0, 0x100, 0x200, 0x302, 0x202 -}; - -static const int8 freqmod_table[0x502] = { - 0, 3, 6, 9, 12, 15, 18, 21, - 24, 27, 30, 33, 36, 39, 42, 45, - 48, 51, 54, 57, 59, 62, 65, 67, - 70, 73, 75, 78, 80, 82, 85, 87, - 89, 91, 94, 96, 98, 100, 102, 103, - 105, 107, 108, 110, 112, 113, 114, 116, - 117, 118, 119, 120, 121, 122, 123, 123, - 124, 125, 125, 126, 126, 126, 126, 126, - 126, 126, 126, 126, 126, 126, 125, 125, - 124, 123, 123, 122, 121, 120, 119, 118, - 117, 116, 114, 113, 112, 110, 108, 107, - 105, 103, 102, 100, 98, 96, 94, 91, - 89, 87, 85, 82, 80, 78, 75, 73, - 70, 67, 65, 62, 59, 57, 54, 51, - 48, 45, 42, 39, 36, 33, 30, 27, - 24, 21, 18, 15, 12, 9, 6, 3, - 0, -3, -6, -9, -12, -15, -18, -21, - -24, -27, -30, -33, -36, -39, -42, -45, - -48, -51, -54, -57, -59, -62, -65, -67, - -70, -73, -75, -78, -80, -82, -85, -87, - -89, -91, -94, -96, -98,-100,-102,-103, - -105,-107,-108,-110,-112,-113,-114,-116, - -117,-118,-119,-120,-121,-122,-123,-123, - -124,-125,-125,-126,-126,-126,-126,-126, - -126,-126,-126,-126,-126,-126,-125,-125, - -124,-123,-123,-122,-121,-120,-119,-118, - -117,-116,-114,-113,-112,-110,-108,-107, - -105,-103,-102,-100, -98, -96, -94, -91, - -89, -87, -85, -82, -80, -78, -75, -73, - -70, -67, -65, -62, -59, -57, -54, -51, - -48, -45, -42, -39, -36, -33, -30, -27, - -24, -21, -18, -15, -12, -9, -6, -3, - - 0, 1, 2, 3, 4, 5, 6, 7, - 8, 9, 10, 11, 12, 13, 14, 15, - 16, 17, 18, 19, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, - 32, 33, 34, 35, 36, 37, 38, 39, - 40, 41, 42, 43, 44, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, - 64, 65, 66, 67, 68, 69, 70, 71, - 72, 73, 74, 75, 76, 77, 78, 79, - 80, 81, 82, 83, 84, 85, 86, 87, - 88, 89, 90, 91, 92, 93, 94, 95, - 96, 97, 98, 99, 100, 101, 102, 103, - 104, 105, 106, 107, 108, 109, 110, 111, - 112, 113, 114, 115, 116, 117, 118, 119, - 120, 121, 122, 123, 124, 125, 126, 127, - -128,-127,-126,-125,-124,-123,-122,-121, - -120,-119,-118,-117,-116,-115,-114,-113, - -112,-111,-110,-109,-108,-107,-106,-105, - -104,-103,-102,-101,-100, -99, -98, -97, - -96, -95, -94, -93, -92, -91, -90, -89, - -88, -87, -86, -85, -84, -83, -82, -81, - -80, -79, -78, -77, -76, -75, -74, -73, - -72, -71, -70, -69, -68, -67, -66, -65, - -64, -63, -62, -61, -60, -59, -58, -57, - -56, -55, -54, -53, -52, -51, -50, -49, - -48, -47, -46, -45, -44, -43, -42, -41, - -40, -39, -38, -37, -36, -35, -34, -33, - -32, -31, -30, -29, -28, -27, -26, -25, - -24, -23, -22, -21, -20, -19, -18, -17, - -16, -15, -14, -13, -12, -11, -10, -9, - -8, -7, -6, -5, -4, -3, -2, -1, - - -120, 120, - - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - -120,-120,-120,-120,-120,-120,-120,-120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - 120, 120, 120, 120, 120, 120, 120, 120, - - 41, 35, -66,-124, -31, 108, -42, -82, - 82,-112, 73, -15, -15, -69, -23, -21, - -77, -90, -37, 60,-121, 12, 62,-103, - 36, 94, 13, 28, 6, -73, 71, -34, - -77, 18, 77, -56, 67, -69,-117, -90, - 31, 3, 90, 125, 9, 56, 37, 31, - 93, -44, -53, -4,-106, -11, 69, 59, - 19, 13,-119, 10, 28, -37, -82, 50, - 32,-102, 80, -18, 64, 120, 54, -3, - 18, 73, 50, -10, -98, 125, 73, -36, - -83, 79, 20, -14, 68, 64, 102, -48, - 107, -60, 48, -73, 50, 59, -95, 34, - -10, 34,-111, -99, -31,-117, 31, -38, - -80, -54,-103, 2, -71, 114, -99, 73, - 44,-128, 126, -59,-103, -43, -23,-128, - -78, -22, -55, -52, 83, -65, 103, -42, - -65, 20, -42, 126, 45, -36,-114, 102, - -125, -17, 87, 73, 97, -1, 105,-113, - 97, -51, -47, 30, -99,-100, 22, 114, - 114, -26, 29, -16,-124, 79, 74, 119, - 2, -41, -24, 57, 44, 83, -53, -55, - 18, 30, 51, 116, -98, 12, -12, -43, - -44, -97, -44, -92, 89, 126, 53, -49, - 50, 34, -12, -52, -49, -45,-112, 45, - 72, -45,-113, 117, -26, -39, 29, 42, - -27, -64, -9, 43, 120,-127,-121, 68, - 14, 95, 80, 0, -44, 97,-115, -66, - 123, 5, 21, 7, 59, 51,-126, 31, - 24, 112,-110, -38, 100, 84, -50, -79, - -123, 62, 105, 21, -8, 70, 106, 4, - -106, 115, 14, -39, 22, 47, 103, 104, - -44, -9, 74, 74, -48, 87, 104, 118, - -6, 22, -69, 17, -83, -82, 36,-120, - 121, -2, 82, -37, 37, 67, -27, 60, - -12, 69, -45, -40, 40, -50, 11, -11, - -59, 96, 89, 61,-105, 39,-118, 89, - 118, 45, -48, -62, -55, -51, 104, -44, - 73, 106, 121, 37, 8, 97, 64, 20, - -79, 59, 106, -91, 17, 40, -63,-116, - -42, -87, 11,-121,-105,-116, 47, -15, - 21, 29,-102,-107, -63,-101, -31, -64, - 126, -23, -88,-102, -89,-122, -62, -75, - 84, -65,-102, -25, -39, 35, -47, 85, - -112, 56, 40, -47, -39, 108, -95, 102, - 94, 78, -31, 48,-100, -2, -39, 113, - -97, -30, -91, -30, 12,-101, -76, 71, - 101, 56, 42, 70,-119, -87,-126, 121, - 122, 118, 120, -62, 99, -79, 38, -33, - -38, 41, 109, 62, 98, -32,-106, 18, - 52, -65, 57, -90, 63,-119, 94, -15, - 109, 14, -29, 108, 40, -95, 30, 32, - 29, -53, -62, 3, 63, 65, 7,-124, - 15, 20, 5, 101, 27, 40, 97, -55, - -59, -25, 44,-114, 70, 54, 8, -36, - -13, -88,-115, -2, -66, -14, -21, 113, - -1, -96, -48, 59, 117, 6,-116, 126, - -121, 120, 115, 77, -48, -66,-126, -66, - -37, -62, 70, 65, 43,-116, -6, 48, - 127, 112, -16, -89, 84,-122, 50,-107, - -86, 91, 104, 19, 11, -26, -4, -11, - -54, -66, 125, -97,-119,-118, 65, 27, - -3, -72, 79, 104, -10, 114, 123, 20, - -103, -51, -45, 13, -16, 68, 58, -76, - -90, 102, 83, 51, 11, -53, -95, 16 -}; - static const byte freqTable[] = { 3, 10, 17, 24, 31, 38, 45, 51, 58, 65, 71, 77, 83, 90, 96, 102, @@ -416,48 +129,17 @@ static const byte releaseRate[] = { 36, 56, 80, 100, 120, 140, 160, 255 }; -static const uint16 pcjr_freq_table[12] = { - 65472, 61760, 58304, 55040, 52032, 49024, - 46272, 43648, 41216, 38912, 36736, 34624 -}; - static const byte volumeTable[] = { 0x00, 0x10, 0x10, 0x11, 0x11, 0x21, 0x22, 0x22, 0x33, 0x44, 0x55, 0x66, 0x88, 0xAA, 0xCC, 0xFF }; -Player_V2CMS::Player_V2CMS(ScummEngine *scumm, Audio::Mixer *mixer) { +Player_V2CMS::Player_V2CMS(ScummEngine *scumm, Audio::Mixer *mixer) + : Player_V2Base(scumm, mixer, true) { int i; - _isV3Game = (scumm->_game.version >= 3); - _vm = scumm; - _mixer = mixer; -// debug("mixer rate: %d", _mixer->getOutputRate()); - _sampleRate = CMS_RATE; - - _header_len = (scumm->_game.features & GF_OLD_BUNDLE) ? 4 : 6; - - // Initialize sound queue - _current_nr = _next_nr = 0; - _current_data = _next_data = 0; - - // Initialize channel code - for (i = 0; i < 4; ++i) - clear_channel(i); - - _next_tick = 0; - _tick_len = (_sampleRate << FIXP_SHIFT) / FREQ_HZ; - - // Initialize V3 music timer - _music_timer_ctr = _music_timer = 0; - _ticks_per_music_timer = 65535; - setMusicVolume(255); - _timer_output = 0; - for (i = 0; i < 4; i++) - _timer_count[i] = 0; - memset(_cmsVoicesBase, 0, sizeof(Voice)*16); memset(_cmsVoices, 0, sizeof(Voice2)*8); memset(_cmsChips, 0, sizeof(MusicChip)*2); @@ -521,34 +203,6 @@ Player_V2CMS::~Player_V2CMS() { void Player_V2CMS::setMusicVolume(int vol) { } -void Player_V2CMS::chainSound(int nr, byte *data) { - int offset = _header_len + 10; - - _current_nr = nr; - _current_data = data; - - for (int i = 0; i < 4; i++) { - clear_channel(i); - - _channels[i].d.music_script_nr = nr; - if (data) { - _channels[i].d.next_cmd = READ_LE_UINT16(data + offset + 2 * i); - if (_channels[i].d.next_cmd) { - _channels[i].d.time_left = 1; - } - } - } - _music_timer = 0; -} - -void Player_V2CMS::chainNextSound() { - if (_next_nr) { - chainSound(_next_nr, _next_data); - _next_nr = 0; - _next_data = 0; - } -} - void Player_V2CMS::stopAllSounds() { Common::StackLock lock(_mutex); @@ -700,275 +354,6 @@ int Player_V2CMS::getSoundStatus(int nr) const { return _current_nr == nr || _next_nr == nr || _loadedMidiSong == nr; } - -void Player_V2CMS::clear_channel(int i) { - ChannelInfo *channel = &_channels[i]; - memset(channel, 0, sizeof(ChannelInfo)); -} - -int Player_V2CMS::getMusicTimer() { - if (_isV3Game) - return _music_timer; - else - return _channels[0].d.music_timer; -} - -void Player_V2CMS::execute_cmd(ChannelInfo *channel) { - uint16 value; - int16 offset; - uint8 *script_ptr; - ChannelInfo * current_channel; - ChannelInfo * dest_channel; - - current_channel = channel; - - if (channel->d.next_cmd == 0) - goto check_stopped; - script_ptr = &_current_data[channel->d.next_cmd]; - - for (;;) { - uint8 opcode = *script_ptr++; - if (opcode >= 0xf8) { - switch (opcode) { - case 0xf8: // set hull curve - debug(7, "channels[%d]: hull curve %2d", - (uint)(channel - _channels), *script_ptr); - channel->d.hull_curve = hull_offsets[*script_ptr / 2]; - script_ptr++; - break; - - case 0xf9: // set freqmod curve - debug(7, "channels[%d]: freqmod curve %2d", - (uint)(channel - _channels), *script_ptr); - channel->d.freqmod_table = freqmod_offsets[*script_ptr / 4]; - channel->d.freqmod_modulo = freqmod_lengths[*script_ptr / 4]; - script_ptr++; - break; - - case 0xfd: // clear other channel - value = READ_LE_UINT16 (script_ptr) / sizeof (ChannelInfo); - debug(7, "clear channel %d", value); - script_ptr += 2; - // In Indy3, when traveling to Venice a command is - // issued to clear channel 4. So we introduce a 4th - // channel, which is never used. All OOB accesses are - // mapped to this channel. - // - // The original game had room for 8 channels, but only - // channels 0-3 are read, changes to other channels - // had no effect. - if (value >= ARRAYSIZE (_channels)) - value = 4; - channel = &_channels[value]; - // fall through - - case 0xfa: // clear current channel - if (opcode == 0xfa) - debug(7, "clear channel"); - channel->d.next_cmd = 0; - channel->d.base_freq = 0; - channel->d.freq_delta = 0; - channel->d.freq = 0; - channel->d.volume = 0; - channel->d.volume_delta = 0; - channel->d.inter_note_pause = 0; - channel->d.transpose = 0; - channel->d.hull_curve = 0; - channel->d.hull_offset = 0; - channel->d.hull_counter = 0; - channel->d.freqmod_table = 0; - channel->d.freqmod_offset = 0; - channel->d.freqmod_incr = 0; - channel->d.freqmod_multiplier = 0; - channel->d.freqmod_modulo = 0; - break; - - case 0xfb: // ret from subroutine - debug(7, "ret from sub"); - script_ptr = _retaddr; - break; - - case 0xfc: // call subroutine - offset = READ_LE_UINT16 (script_ptr); - debug(7, "subroutine %d", offset); - script_ptr += 2; - _retaddr = script_ptr; - script_ptr = _current_data + offset; - break; - - case 0xfe: // loop music - opcode = *script_ptr++; - offset = READ_LE_UINT16 (script_ptr); - script_ptr += 2; - debug(7, "loop if %d to %d", opcode, offset); - if (!channel->array[opcode / 2] || --channel->array[opcode/2]) - script_ptr += offset; - break; - - case 0xff: // set parameter - opcode = *script_ptr++; - value = READ_LE_UINT16 (script_ptr); - channel->array[opcode / 2] = value; - debug(7, "channels[%d]: set param %2d = %5d", - (uint)(channel - _channels), opcode, value); - script_ptr += 2; - if (opcode == 14) { - /* tempo var */ - _ticks_per_music_timer = 125; - } - if (opcode == 0) - goto end; - break; - } - } else { // opcode < 0xf8 - for (;;) { - int16 note, octave; - int is_last_note; - dest_channel = &_channels[(opcode >> 5) & 3]; - - if (!(opcode & 0x80)) { - - int tempo = channel->d.tempo; - if (!tempo) - tempo = 1; - channel->d.time_left = tempo * note_lengths[opcode & 0x1f]; - - note = *script_ptr++; - is_last_note = note & 0x80; - note &= 0x7f; - if (note == 0x7f) { - debug(8, "channels[%d]: pause %d", - (uint)(channel - _channels), channel->d.time_left); - goto end; - } - } else { - - channel->d.time_left = ((opcode & 7) << 8) | *script_ptr++; - - if ((opcode & 0x10)) { - debug(8, "channels[%d]: pause %d", - (uint)(channel - _channels), channel->d.time_left); - goto end; - } - - is_last_note = 0; - note = (*script_ptr++) & 0x7f; - } - - debug(8, "channels[%d]: @%04x note: %3d+%d len: %2d hull: %d mod: %d/%d/%d %s", - (uint)(dest_channel - channel), script_ptr ? (uint)(script_ptr - _current_data - 2) : 0, - note, (signed short) dest_channel->d.transpose, channel->d.time_left, - dest_channel->d.hull_curve, dest_channel->d.freqmod_table, - dest_channel->d.freqmod_incr,dest_channel->d.freqmod_multiplier, - is_last_note ? "last":""); - - uint16 myfreq; - dest_channel->d.time_left = channel->d.time_left; - dest_channel->d.note_length = - channel->d.time_left - dest_channel->d.inter_note_pause; - note += dest_channel->d.transpose; - while (note < 0) - note += 12; - octave = note / 12; - note = note % 12; - dest_channel->d.hull_offset = 0; - dest_channel->d.hull_counter = 1; - if (dest_channel == &_channels[3]) { - dest_channel->d.hull_curve = 196 + note * 12; - myfreq = 384 - 64 * octave; - } else { - myfreq = pcjr_freq_table[note] >> octave; - } - dest_channel->d.freq = dest_channel->d.base_freq = myfreq; - if (is_last_note) - goto end; - opcode = *script_ptr++; - } - } - } - -end: - channel = current_channel; - if (channel->d.time_left) { - channel->d.next_cmd = script_ptr - _current_data; - return; - } - - channel->d.next_cmd = 0; - -check_stopped: - int i; - for (i = 0; i < 4; i++) { - if (_channels[i].d.time_left) - return; - } - - _current_nr = 0; - _current_data = 0; - chainNextSound(); - return; -} - -void Player_V2CMS::next_freqs(ChannelInfo *channel) { - channel->d.volume += channel->d.volume_delta; - channel->d.base_freq += channel->d.freq_delta; - - channel->d.freqmod_offset += channel->d.freqmod_incr; - if (channel->d.freqmod_offset != 0) - if (channel->d.freqmod_offset > channel->d.freqmod_modulo) - channel->d.freqmod_offset -= channel->d.freqmod_modulo; - - channel->d.freq = - (int) (freqmod_table[channel->d.freqmod_table + (channel->d.freqmod_offset >> 4)]) - * (int) channel->d.freqmod_multiplier / 256 - + channel->d.base_freq; - - debug(9, "Freq: %d/%d, %d/%d/%d*%d %d", - channel->d.base_freq, (int16)channel->d.freq_delta, - channel->d.freqmod_table, channel->d.freqmod_offset, - channel->d.freqmod_incr, channel->d.freqmod_multiplier, - channel->d.freq); - - if (channel->d.note_length && !--channel->d.note_length) { - channel->d.hull_offset = 16; - channel->d.hull_counter = 1; - } - - if (!--channel->d.time_left) { - execute_cmd(channel); - } - - if (channel->d.hull_counter && !--channel->d.hull_counter) { - for (;;) { - const int16 *hull_ptr = hulls - + channel->d.hull_curve + channel->d.hull_offset / 2; - if (hull_ptr[1] == -1) { - channel->d.volume = hull_ptr[0]; - if (hull_ptr[0] == 0) - channel->d.volume_delta = 0; - channel->d.hull_offset += 4; - } else { - channel->d.volume_delta = hull_ptr[0]; - channel->d.hull_counter = hull_ptr[1]; - channel->d.hull_offset += 4; - break; - } - } - } -} - -void Player_V2CMS::nextTick() { - for (int i = 0; i < 4; i++) { - if (!_channels[i].d.time_left) - continue; - next_freqs(&_channels[i]); - } - if (_music_timer_ctr++ >= _ticks_per_music_timer) { - _music_timer_ctr = 0; - _music_timer++; - } -} - void Player_V2CMS::processMidiData(uint ticks) { byte *currentData = _midiData; byte command = 0x00; @@ -1029,7 +414,7 @@ int Player_V2CMS::readBuffer(int16 *buffer, const int numSamples) { Common::StackLock lock(_mutex); uint step = 1; - int len = numSamples/2; + int len = numSamples / 2; // maybe this needs a complete rewrite do { -- cgit v1.2.3