From 642fa67da9c271244de373431166f23449ec8543 Mon Sep 17 00:00:00 2001 From: Gregory Montoir Date: Sun, 15 Apr 2007 20:36:44 +0000 Subject: Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues). svn-id: r26516 --- engines/scumm/saveload.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/scumm/saveload.cpp') diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 7df428529a..6d8798a1e7 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -834,6 +834,8 @@ void ScummEngine::saveOrLoad(Serializer *s) { MKLINE(StringTab, _default.overhead, sleByte, VER(8)), MKLINE(StringTab, no_talk_anim, sleByte, VER(8)), MKLINE(StringTab, _default.no_talk_anim, sleByte, VER(8)), + MKLINE(StringTab, wrapping, sleByte, VER(71)), + MKLINE(StringTab, _default.wrapping, sleByte, VER(71)), MKEND() }; -- cgit v1.2.3 From f1e29981edb66f5427d0bbada073875788ba992f Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 26 May 2007 17:39:33 +0000 Subject: Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue" svn-id: r26947 --- engines/scumm/saveload.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'engines/scumm/saveload.cpp') diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 6d8798a1e7..242b7c9f51 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -1152,6 +1152,17 @@ void ScummEngine::saveOrLoad(Serializer *s) { if (_imuse && (_saveSound || !_saveTemporaryState)) { _imuse->save_or_load(s, this); } + + // + // Save/load the charset renderer state + // + if (s->getVersion() >= VER(72)) { + if (s->isSaving()) { + s->saveByte(_charset->getCurID()); + } else { + _charset->setCurID(s->loadByte()); + } + } } void ScummEngine_v0::saveOrLoad(Serializer *s) { -- cgit v1.2.3