From f74ba29753de23bad9a07f531fc4c03ea3375594 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Tue, 30 Dec 2014 03:45:14 +0100 Subject: SCUMM: Enable Day of the Tentacle easter egg Instead of returning to the launcher, a game may now specify a list of "chained" games and optional save slots. The first game is popped from the list and started. Quitting still quits the entire ScummVM. It seemed like the sensible thing to do. --- engines/scumm/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/scumm/saveload.cpp') diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index 0c0f6be73b..e5673c1803 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -149,7 +149,7 @@ void ScummEngine::requestSave(int slot, const Common::String &name) { void ScummEngine::requestLoad(int slot) { _saveLoadSlot = slot; - _saveTemporaryState = false; + _saveTemporaryState = (slot == 100); _saveLoadFlag = 2; // 2 for load } -- cgit v1.2.3