From d1d55795497e58c2d693c278dab40d42038a72e5 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 4 Mar 2007 00:44:04 +0000 Subject: Fix script error in PC Engine version of Loom. svn-id: r25958 --- engines/scumm/script.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'engines/scumm/script.cpp') diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp index dc97f8694c..b820c4742c 100644 --- a/engines/scumm/script.cpp +++ b/engines/scumm/script.cpp @@ -556,7 +556,8 @@ int ScummEngine::readVar(uint var) { assertRange(0, var, _numRoomVariables - 1, "room variable (reading)"); return _roomVars[var]; - } else if (_game.version <= 3 && !(_game.id == GID_INDY3 && (_game.platform == Common::kPlatformFMTowns))) { + } else if (_game.version <= 3 && !(_game.id == GID_INDY3 && _game.platform == Common::kPlatformFMTowns) && + !(_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine)) { int bit = var & 0xF; var = (var >> 4) & 0xFF; @@ -648,7 +649,8 @@ void ScummEngine::writeVar(uint var, int value) { assertRange(0, var, _numRoomVariables - 1, "room variable (writing)"); _roomVars[var] = value; - } else if (_game.version <= 3 && !(_game.id == GID_INDY3 && (_game.platform == Common::kPlatformFMTowns))) { + } else if (_game.version <= 3 && !(_game.id == GID_INDY3 && _game.platform == Common::kPlatformFMTowns) && + !(_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine)) { // In the old games, the bit variables were using the same memory // as the normal variables! int bit = var & 0xF; -- cgit v1.2.3