From d8b435917d5cc00ad2b4817c5eabc828439e36f3 Mon Sep 17 00:00:00 2001 From: Tobias Gunkel Date: Sat, 7 Jan 2012 20:25:01 +0100 Subject: SCUMM: mm c64 cleanup --- engines/scumm/script_v0.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/scumm/script_v0.cpp') diff --git a/engines/scumm/script_v0.cpp b/engines/scumm/script_v0.cpp index 31363ed140..9b39391246 100644 --- a/engines/scumm/script_v0.cpp +++ b/engines/scumm/script_v0.cpp @@ -406,9 +406,9 @@ void ScummEngine_v0::decodeParseString() { actorTalk(buffer); } -void ScummEngine_v0::drawSentenceObject(int object, int type) { +void ScummEngine_v0::drawSentenceObject(int object) { const byte *temp; - temp = getObjOrActorName(OBJECT_V0(object, type)); + temp = getObjOrActorName(object); if (temp) { _sentenceBuf += " "; _sentenceBuf += (const char *)temp; @@ -432,7 +432,7 @@ void ScummEngine_v0::drawSentence() { if (_activeObjectNr) { // Draw the 1st active object - drawSentenceObject(_activeObjectNr, _activeObjectType); + drawSentenceObject(OBJECT_V0(_activeObjectNr, _activeObjectType)); // Append verb preposition int sentencePrep = activeVerbPrep(); @@ -448,7 +448,7 @@ void ScummEngine_v0::drawSentence() { _sentenceBuf += (const char *)a->getActorName(); // 2nd Object is an inventory or room object } else { - drawSentenceObject(_activeObject2Nr, _activeObject2Type); + drawSentenceObject(OBJECT_V0(_activeObject2Nr, _activeObject2Type)); } } } -- cgit v1.2.3