From 770fbdcf538b3185d28752c37bb1f06e9bfb5e22 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 23 Oct 2009 07:51:08 +0000 Subject: Add opcode difference in PCE version of Loom. svn-id: r45343 --- engines/scumm/script_v3.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'engines/scumm/script_v3.cpp') diff --git a/engines/scumm/script_v3.cpp b/engines/scumm/script_v3.cpp index e171dd9eb3..7d2efdb9a8 100644 --- a/engines/scumm/script_v3.cpp +++ b/engines/scumm/script_v3.cpp @@ -32,8 +32,10 @@ namespace Scumm { void ScummEngine_v3::setupOpcodes() { ScummEngine_v4::setupOpcodes(); - OPCODE(0x30, o3_setBoxFlags); - OPCODE(0xb0, o3_setBoxFlags); + if (!(_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine)) { + OPCODE(0x30, o3_setBoxFlags); + OPCODE(0xb0, o3_setBoxFlags); + } } void ScummEngine_v3::o3_setBoxFlags() { -- cgit v1.2.3