From 5af782c5d279b0b3b54ee041bb50c8fec2d35fd3 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Tue, 5 Oct 2010 19:04:52 +0000 Subject: SCUMM/FM-TOWNS: disable new graphics code in DS port svn-id: r53033 --- engines/scumm/script_v4.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/scumm/script_v4.cpp') diff --git a/engines/scumm/script_v4.cpp b/engines/scumm/script_v4.cpp index 8e1feb7388..b6e5834acc 100644 --- a/engines/scumm/script_v4.cpp +++ b/engines/scumm/script_v4.cpp @@ -114,8 +114,10 @@ void ScummEngine_v4::o4_oldRoomEffect() { if (_game.platform == Common::kPlatformFMTowns && _game.version == 3) { if (a == 4) { _textSurface.fillRect(Common::Rect(0, 0, _textSurface.w * _textSurfaceMultiplier, _textSurface.h * _textSurfaceMultiplier), 0); +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE if (_townsScreen) _townsScreen->clearLayer(1); +#endif return; } } -- cgit v1.2.3