From 035dad7b3c91da84d23e682cc11897d05e12b319 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 24 Jul 2009 13:30:26 +0000 Subject: Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions. svn-id: r42695 --- engines/scumm/script_v6.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/scumm/script_v6.cpp') diff --git a/engines/scumm/script_v6.cpp b/engines/scumm/script_v6.cpp index c01d573a79..6df3c0c494 100644 --- a/engines/scumm/script_v6.cpp +++ b/engines/scumm/script_v6.cpp @@ -706,7 +706,7 @@ void ScummEngine_v6::o6_jump() { // he's let you inside, will cause the game to hang, if you end the conversation. // This is a script bug, due to a missing jump in one segment of the script. if (_game.id == GID_SAMNMAX && vm.slot[_currentScript].number == 101 && readVar(0x8000 + 97) == 1 && offset == 1) { - offset = 1984; + offset = -18; } _scriptPointer += offset; -- cgit v1.2.3