From ac4360af88d2dfec53fc00677c0284b8ab849b86 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 19 Jul 2015 17:08:08 +0200 Subject: SCUMM: Get rid of unused Audio::mixer references --- engines/scumm/scumm.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/scumm/scumm.cpp') diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index c2e0cb2e05..24d676a1ff 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -1905,7 +1905,7 @@ void ScummEngine::setupMusic(int midi) { // EGA/VGA. However, we support multi MIDI for that game and we cannot // support this with the Player_AD code at the moment. The reason here // is that multi MIDI is supported internally by our iMuse output. - _musicEngine = new Player_AD(this, _mixer); + _musicEngine = new Player_AD(this); } else if (_game.version >= 3 && _game.heversion <= 62) { MidiDriver *nativeMidiDriver = 0; MidiDriver *adlibMidiDriver = 0; -- cgit v1.2.3