From 01624bbb28a96376701c8afcfcb7fb651ac2d8bd Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 13 Jul 2009 07:55:11 +0000 Subject: Fix bug #2820472 - MAZE: Keyboard input fault. svn-id: r42434 --- engines/scumm/scumm.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'engines/scumm/scumm.h') diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index e3be053810..3d16bea2b1 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -28,6 +28,7 @@ #include "engines/engine.h" #include "common/endian.h" +#include "common/events.h" #include "common/file.h" #include "common/savefile.h" #include "common/keyboard.h" @@ -498,6 +499,8 @@ protected: public: void parseEvents(); // Used by IMuseDigital::startSound protected: + virtual void parseEvent(Common::Event event); + void waitForTimer(int msec_delay); virtual void processInput(); virtual void processKeyboard(Common::KeyState lastKeyHit); @@ -1374,8 +1377,6 @@ public: byte VAR_SCRIPT_CYCLE; // Used in runScript()/runObjectScript() byte VAR_NUM_SCRIPT_CYCLES; // Used in runAllScripts() - byte VAR_KEY_STATE; // Used in parseEvents() - // Exists both in V7 and in V72HE: byte VAR_NUM_GLOBAL_OBJS; }; -- cgit v1.2.3