From f8361b5c53b96faddb56024bb932ce46b7005dbf Mon Sep 17 00:00:00 2001 From: Jody Northup Date: Fri, 5 Jun 2009 06:41:04 +0000 Subject: Converted cursor code to use 16-bit. svn-id: r41191 --- engines/scumm/scumm.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'engines/scumm/scumm.h') diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index c4b2ab9e56..5580c4c73d 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -974,7 +974,10 @@ protected: byte animate, animateIndex; int8 state; } _cursor; - byte _grabbedCursor[8192]; + + // HACK Double the array size to handle 16-bit images. + // this should be dynamically allocated based on game depth instead. + byte _grabbedCursor[16384]; byte _currentCursor; byte _newEffect, _switchRoomEffect2, _switchRoomEffect; -- cgit v1.2.3