From f05110f3f675a0ceae9c704391610b5896b584a7 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Mon, 18 Oct 2010 23:54:35 +0000 Subject: SCUMM/FM-TOWNS JAPANESE: fix font spacing issues (improves MI1 intro) svn-id: r53597 --- engines/scumm/string.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/scumm/string.cpp') diff --git a/engines/scumm/string.cpp b/engines/scumm/string.cpp index 92e6ef2f9e..4b09547c8c 100644 --- a/engines/scumm/string.cpp +++ b/engines/scumm/string.cpp @@ -601,7 +601,12 @@ void ScummEngine::CHARSET_1() { } else if (!(_game.platform == Common::kPlatformFMTowns) && _string[0].height) { _nextTop += _string[0].height; } else { + bool useCJK = _useCJKMode; + // SCUMM5 FM-Towns doesn't use the height of the ROM font here. + if (_game.platform == Common::kPlatformFMTowns && _game.version == 5) + _useCJKMode = false; _nextTop += _charset->getFontHeight(); + _useCJKMode = useCJK; } if (_game.version > 3) { // FIXME: is this really needed? -- cgit v1.2.3