From 0031c41db855ac4bebd05ca1b2c1fa6694242979 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Thu, 2 May 2013 18:26:58 -0400 Subject: COMMON: Change kPlatformPC to kPlatformDOS "PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. --- engines/scumm/vars.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/scumm/vars.cpp') diff --git a/engines/scumm/vars.cpp b/engines/scumm/vars.cpp index 6d132c601f..77c7daa0df 100644 --- a/engines/scumm/vars.cpp +++ b/engines/scumm/vars.cpp @@ -741,7 +741,7 @@ void ScummEngine::resetScummVars() { break; default: if ((_game.id == GID_MONKEY_EGA || _game.id == GID_MONKEY_VGA || (_game.id == GID_LOOM && _game.version == 3)) - && (_game.platform == Common::kPlatformPC)) { + && (_game.platform == Common::kPlatformDOS)) { VAR(VAR_SOUNDCARD) = 4; } else { VAR(VAR_SOUNDCARD) = 3; @@ -770,7 +770,7 @@ void ScummEngine::resetScummVars() { // Set screen size for the Macintosh version of Indy3/Loom VAR(39) = 320; } - if (_game.platform == Common::kPlatformPC && _game.id == GID_LOOM && _game.version == 3) { + if (_game.platform == Common::kPlatformDOS && _game.id == GID_LOOM && _game.version == 3) { // Set number of sound resources VAR(39) = 80; } -- cgit v1.2.3