From 4b1b9ec66f5889fd20d88f8f7f565e8448ac8389 Mon Sep 17 00:00:00 2001 From: Robert Crossfield Date: Tue, 2 Dec 2014 16:40:46 +1100 Subject: SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer occurs as walking is handled the same as the original) --- engines/scumm/script_v5.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'engines/scumm') diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index 91afa859a9..4a53ca3fed 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -2497,10 +2497,6 @@ void ScummEngine_v5::walkActorToActor(int actor, int toActor, int dist) { y = abr.y; } a->startWalkActor(x, y, -1); - - // WORKAROUND: See bug #2971126 for details on why this is here. - if (_game.version == 0) - o5_breakHere(); } void ScummEngine_v5::o5_walkActorToActor() { -- cgit v1.2.3