From 4faa2d5b42628a212015ccce578c4762f95bad1c Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Wed, 3 Aug 2011 05:15:29 +0200 Subject: SCUMM: Typos... thx clone2727. --- engines/scumm/sound.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/scumm') diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp index f5c9390145..a74fa365a2 100644 --- a/engines/scumm/sound.cpp +++ b/engines/scumm/sound.cpp @@ -2002,7 +2002,7 @@ static void convertADResource(ResourceManager *res, const GameSettings& game, Re // thus we won't get looping for sound effects. It should // always jump to the start of the channel. // - // Since we convert the data to MIDI and we can not ony loop a + // Since we convert the data to MIDI and we cannot only loop a // single channel via MIDI fixing this will require some more // thought. track_time[ch] = -1; -- cgit v1.2.3