From 89a782466ae51b819056b2accb6b67010dd84b8d Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Mon, 27 Nov 2017 20:49:23 +0100 Subject: SCUMM: Revert skipping of MM C64 demo original save screen display attempt As per discussion in bug #10116. --- engines/scumm/input.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'engines/scumm') diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index bb579c08b6..6ef7e4d7f4 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -484,8 +484,6 @@ void ScummEngine_v2::processKeyboard(Common::KeyState lastKeyHit) { // On Alt-F5 prepare savegame for the original save/load dialog. if (lastKeyHit.keycode == Common::KEYCODE_F5 && lastKeyHit.hasFlags(Common::KBD_ALT)) { - if (_game.id == GID_MANIAC && _game.version == 0 && _game.features & GF_DEMO) - return; prepareSavegame(); if (_game.id == GID_MANIAC && _game.version == 0) { runScript(2, 0, 0, 0); -- cgit v1.2.3