From a6f8e5c89a41bf10b65251ed1ec97b36c99b7313 Mon Sep 17 00:00:00 2001 From: Paweł Kołodziejski Date: Sun, 13 Jan 2008 23:48:56 +0000 Subject: correction fade out music times in comi demo svn-id: r30480 --- engines/scumm/imuse_digi/dimuse_script.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'engines/scumm') diff --git a/engines/scumm/imuse_digi/dimuse_script.cpp b/engines/scumm/imuse_digi/dimuse_script.cpp index ba024eafcb..7cb61b347e 100644 --- a/engines/scumm/imuse_digi/dimuse_script.cpp +++ b/engines/scumm/imuse_digi/dimuse_script.cpp @@ -101,19 +101,23 @@ void IMuseDigital::parseScriptCmds(int cmd, int b, int c, int d, int e, int f, i } } } else if ((_vm->_game.id == GID_CMI) && (_vm->_game.features & GF_DEMO)) { - fadeOutMusic(120); if (b == 2) { + fadeOutMusic(108); startMusic("in1.imx", 1100, 0, 127); } else if (b == 4) { + fadeOutMusic(108); startMusic("in2.imx", 1120, 0, 127); } else if (b == 8) { + fadeOutMusic(108); startMusic("out1.imx", 1140, 0, 127); } else if (b == 9) { + fadeOutMusic(108); startMusic("out2.imx", 1150, 0, 127); } else if (b == 16) { + fadeOutMusic(108); startMusic("gun.imx", 1210, 0, 127); } else { - warning("imuse digital: set state unknown for cmi demo: %d, room: %d", b, _vm->_currentRoom); + fadeOutMusic(120); } } else if (_vm->_game.id == GID_DIG) { setDigMusicState(b); -- cgit v1.2.3