From ada933c2ad25bce6200d0edfb0df73ecca17b764 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 18 Oct 2010 04:25:53 +0000 Subject: SCUMM: Check the sound channel is valid, before checking the sound channel. svn-id: r53562 --- engines/scumm/he/sound_he.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/scumm') diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp index f059ee7d5e..318cb818b6 100644 --- a/engines/scumm/he/sound_he.cpp +++ b/engines/scumm/he/sound_he.cpp @@ -276,7 +276,7 @@ int SoundHE::getSoundVar(int sound, int var) { chan = i; } - if (_mixer->isSoundHandleActive(_heSoundChannels[chan]) && chan != -1) { + if (chan != -1 && _mixer->isSoundHandleActive(_heSoundChannels[chan])) { debug(5, "getSoundVar: sound %d var %d result %d", sound, var, _heChannel[chan].soundVars[var]); return _heChannel[chan].soundVars[var]; } else { -- cgit v1.2.3