From b01f07a548fa883ffde48ac00599de69fab93f5c Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Fri, 20 Jul 2007 21:45:28 +0000 Subject: Prevent crash in MI1 SegaCD Jap. svn-id: r28152 --- engines/scumm/charset.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/scumm') diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index ecc6521cba..ad4ee582ca 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -50,6 +50,9 @@ void ScummEngine::loadCJKFont() { _useCJKMode = false; _textSurfaceMultiplier = 1; + if (_game.platform == Common::kPlatformSegaCD) + return; + if (_language == Common::JA_JPN && _game.version <= 5) { // FM-TOWNS v3 / v5 Kanji int numChar = 256 * 32; _2byteWidth = 16; -- cgit v1.2.3