From b58bbd719cad79445f496828f1a49465481826ee Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Fri, 8 Oct 2010 16:31:08 +0000 Subject: SCUMM/FM-TOWNS: fixed threading issue in sfx code svn-id: r53074 --- engines/scumm/player_towns.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'engines/scumm') diff --git a/engines/scumm/player_towns.cpp b/engines/scumm/player_towns.cpp index fa19cb20fd..ee4caeaec1 100644 --- a/engines/scumm/player_towns.cpp +++ b/engines/scumm/player_towns.cpp @@ -164,7 +164,7 @@ int Player_Towns::allocatePcmChannel(int sound, int sfxChanRelIndex, uint32 prio if (_v2 && priority > 255) { chan = 8; - if (_intf->callback(40, 0x47)) + if (_intf->callback(40, 0x47) && _pcmCurrentSound[chan].index != 0xffff) _vm->_sound->stopSound(_pcmCurrentSound[chan].index); } else { for (int i = 8; i; i--) { @@ -218,8 +218,8 @@ Player_Towns_v1::Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer) : Player_ } Player_Towns_v1::~Player_Towns_v1() { - delete[] _soundOverride; delete _driver; + delete[] _soundOverride; } bool Player_Towns_v1::init() { @@ -590,11 +590,13 @@ Player_Towns_v2::Player_Towns_v2(ScummEngine *vm, IMuse *imuse, Audio::Mixer *mi } Player_Towns_v2::~Player_Towns_v2() { - delete[] _sblData; - delete[] _soundOverride; delete _intf; + if (_imuseDispose) delete _imuse; + + delete[] _sblData; + delete[] _soundOverride; } bool Player_Towns_v2::init() { @@ -725,6 +727,8 @@ void Player_Towns_v2::playPcmTrackSBL(const uint8 *data) { uint32 len = (READ_LE_UINT32(data) >> 8) - 2; int chan = allocatePcmChannel(0xffff, 0, 0x1000); + if (!chan) + return; delete[] _sblData; _sblData = new uint8[len + 32]; -- cgit v1.2.3