From c91bf34039bd1bfe03a52b998d399e0dd501f4ac Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 16 Aug 2008 11:37:36 +0000 Subject: Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM svn-id: r33934 --- engines/scumm/gfx.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/scumm') diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index d09accafb0..8441bc8387 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -46,7 +46,7 @@ namespace Scumm { static void blit(byte *dst, int dstPitch, const byte *src, int srcPitch, int w, int h); static void fill(byte *dst, int dstPitch, byte color, int w, int h); -#ifndef ARM_USE_GFX_ASM +#ifndef USE_ARM_GFX_ASM static void copy8Col(byte *dst, int dstPitch, const byte *src, int height); #endif static void clear8Col(byte *dst, int dstPitch, int height); @@ -625,7 +625,7 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i // (b) RLE encode the _textSurface row-wise. This is an improved variant of (a), // but also more complicated to implement, and incurs a bigger overhead when // writing to the text surface. -#ifdef ARM_USE_GFX_ASM +#ifdef USE_ARM_GFX_ASM asmDrawStripToScreen(height, width, text, src, dst, vs->pitch, width, _textSurface.pitch); #else for (int h = 0; h < height * m; ++h) { @@ -1078,7 +1078,7 @@ static void fill(byte *dst, int dstPitch, byte color, int w, int h) { } } -#ifdef ARM_USE_GFX_ASM +#ifdef USE_ARM_GFX_ASM #define copy8Col(A,B,C,D) asmCopy8Col(A,B,C,D) @@ -1098,7 +1098,7 @@ static void copy8Col(byte *dst, int dstPitch, const byte *src, int height) { } while (--height); } -#endif /* ARM_USE_GFX_ASM */ +#endif /* USE_ARM_GFX_ASM */ static void clear8Col(byte *dst, int dstPitch, int height) { do { -- cgit v1.2.3