From cfd9977425d877870e0c8e800807c5eceea629e6 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Sat, 22 Jul 2006 14:50:50 +0000 Subject: Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors. svn-id: r23558 --- engines/scumm/plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/scumm') diff --git a/engines/scumm/plugin.cpp b/engines/scumm/plugin.cpp index ffb19d7650..ddfc436ffe 100644 --- a/engines/scumm/plugin.cpp +++ b/engines/scumm/plugin.cpp @@ -926,7 +926,7 @@ static void detectGames(const FSList &fslist, Common::List &resu DetectorDesc d; d.path = file->path(); d.md5Entry = 0; - fileMD5Map[file->displayName()] = d; + fileMD5Map[file->name()] = d; } } -- cgit v1.2.3