From e640155089bf07dea4e7b45afeedaeea0d295e4c Mon Sep 17 00:00:00 2001 From: Paweł Kołodziejski Date: Fri, 15 Feb 2008 14:14:04 +0000 Subject: revert stateId == 4 part of code to previous ignore action to fix bug #1881415 svn-id: r30868 --- engines/scumm/imuse_digi/dimuse_music.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'engines/scumm') diff --git a/engines/scumm/imuse_digi/dimuse_music.cpp b/engines/scumm/imuse_digi/dimuse_music.cpp index 238ba2c591..8d814c1b28 100644 --- a/engines/scumm/imuse_digi/dimuse_music.cpp +++ b/engines/scumm/imuse_digi/dimuse_music.cpp @@ -202,7 +202,10 @@ void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table void IMuseDigital::setComiMusicState(int stateId) { int l, num = -1; - if (stateId == 0 || stateId == 4) + if (stateId == 4) // look into #1881415 bug, ignore stateId == 4 it's seems needed after all + return; + + if (stateId == 0) stateId = 1000; for (l = 0; _comiStateMusicTable[l].soundId != -1; l++) { -- cgit v1.2.3