From efe5348d25a507845a6567ea7654ad42b0b4d5be Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Wed, 4 Jun 2014 01:49:31 +0200 Subject: SCUMM: Only stop music instead of all sounds in music handling of AD player. --- engines/scumm/players/player_ad.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/scumm') diff --git a/engines/scumm/players/player_ad.cpp b/engines/scumm/players/player_ad.cpp index e864fe4f2b..4f3a17fa66 100644 --- a/engines/scumm/players/player_ad.cpp +++ b/engines/scumm/players/player_ad.cpp @@ -108,7 +108,7 @@ void Player_AD::startSound(int sound) { if (res[2] == 0x80) { // Stop the current sounds - stopAllSounds(); + stopMusic(); // Lock the new music resource _soundPlaying = sound; @@ -478,7 +478,7 @@ void Player_AD::updateMusic() { _nextEventTimer = 0; } else { // Otherwise completely stop playback. - stopAllSounds(); + stopMusic(); } return; } else if (command == 88) { -- cgit v1.2.3