From 3d20072fd894dc211cf1a8223b4c8e27b0aff1c2 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 8 Jul 2015 08:35:03 -0400 Subject: SHERLOCK: RT: Fix display of inventory in scrolled scenes --- engines/sherlock/events.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/sherlock/events.h') diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h index 052698a609..ffe6584ae6 100644 --- a/engines/sherlock/events.h +++ b/engines/sherlock/events.h @@ -127,12 +127,12 @@ public: /** * Get the current mouse position */ - Common::Point mousePos() const; + Common::Point screenMousePos() const; /** * Get the current mouse position within the scene, adjusted by the scroll position */ - Common::Point sceneMousePos() const; + Common::Point mousePos() const; /** * Return the current game frame number -- cgit v1.2.3