From 8d426ca46435426c925007b08c933fdccdd75fa8 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Mon, 18 May 2015 20:43:26 -0400 Subject: SHERLOCK: Added more of the game options to the Engine tab --- engines/sherlock/inventory.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sherlock/inventory.cpp') diff --git a/engines/sherlock/inventory.cpp b/engines/sherlock/inventory.cpp index 283164c534..d41e4b9b3e 100644 --- a/engines/sherlock/inventory.cpp +++ b/engines/sherlock/inventory.cpp @@ -255,7 +255,7 @@ void Inventory::drawInventory(InvNewMode mode) { putInv(SLAM_DONT_DISPLAY); if (tempMode != INVENTORY_DONT_DISPLAY) { - if (!ui._windowStyle) { + if (!ui._slideWindows) { screen.slamRect(Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); } else { ui.summonWindow(false, CONTROLS_Y1); -- cgit v1.2.3