From 87a9ba5f2f5b9c3cde675c238ce718147417df03 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 15 Mar 2015 16:52:55 -0400 Subject: SHERLOCK: Initial commit --- engines/sherlock/inventory.h | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 engines/sherlock/inventory.h (limited to 'engines/sherlock/inventory.h') diff --git a/engines/sherlock/inventory.h b/engines/sherlock/inventory.h new file mode 100644 index 0000000000..de4a2d7758 --- /dev/null +++ b/engines/sherlock/inventory.h @@ -0,0 +1,40 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_INVENTORY_H +#define SHERLOCK_INVENTORY_H + +#include "common/scummsys.h" + +namespace Sherlock { + +struct InventoryItem { + int stringIndex; + char name[12]; + char description[41]; + char name2[9]; + uint16 value; +}; + +} // End of namespace Sherlock + +#endif -- cgit v1.2.3