From 2b19dba460a90d5081948785cdd56cf46554968b Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 15 Aug 2015 07:00:23 -0400 Subject: SHERLOCK: RT: Fix resetting sprite sequences --- engines/sherlock/objects.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/sherlock/objects.h') diff --git a/engines/sherlock/objects.h b/engines/sherlock/objects.h index 996054be43..337d320912 100644 --- a/engines/sherlock/objects.h +++ b/engines/sherlock/objects.h @@ -208,6 +208,7 @@ public: byte *_sequences; // Holds animation sequences ImageFile *_images; // Sprite images ImageFrame *_imageFrame; // Pointer to shape in the images + int _sequenceNumber; // Sequence being used int _walkCount; // Walk counter int _allow; // Allowed UI commands int _frameNumber; // Frame number in rame sequence to draw @@ -283,7 +284,6 @@ public: Common::String _pickUp; // Message for if you can't pick up object WalkSequences _walkSequences; // Holds animation sequences - int _sequenceNumber; // Sequence being used Common::Point _noShapeSize; // Size of a NO_SHAPE int _status; // Status: open/closed, moved/not moved int8 _misc; // Miscellaneous use @@ -365,7 +365,6 @@ class Object: public BaseObject { public: Common::String _name; // Name Common::String _examine; // Examine in-depth description - int _sequenceNumber; int _sequenceOffset; int _pickup; int _defaultCommand; // Default right-click command -- cgit v1.2.3