From d9e93f8e015ce27a95090e854494c4b3f7d1c0d4 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Thu, 7 May 2015 19:33:44 +0200 Subject: SHERLOCK: some code formatting --- engines/sherlock/people.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'engines/sherlock/people.h') diff --git a/engines/sherlock/people.h b/engines/sherlock/people.h index f1ed3496a1..01ecd1a09a 100644 --- a/engines/sherlock/people.h +++ b/engines/sherlock/people.h @@ -32,11 +32,11 @@ namespace Sherlock { // People definitions enum PeopleId { - PLAYER = 0, - AL = 0, - PEG = 1, + PLAYER = 0, + AL = 0, + PEG = 1, NUM_OF_PEOPLE = 2, // Holmes and Watson - MAX_PEOPLE = 66 // Total of all NPCs + MAX_PEOPLE = 66 // Total of all NPCs }; // Animation sequence identifiers for characters @@ -92,13 +92,13 @@ public: People(SherlockEngine *vm); ~People(); - Person &operator[](PeopleId id) { + Person &operator[](PeopleId id) { assert(id < NUM_OF_PEOPLE); - return _data[id]; + return _data[id]; } - Person &operator[](int idx) { + Person &operator[](int idx) { assert(idx < NUM_OF_PEOPLE); - return _data[idx]; + return _data[idx]; } bool isHolmesActive() const { return _walkLoaded && _holmesOn; } -- cgit v1.2.3