From 1f5afe5c845829464230e73ec392b52bb64fc84f Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 6 Sep 2015 22:18:47 -0400 Subject: SHERLOCK: 3DO: Hook up Save/Load buttons to ScummVM's dialogs --- engines/sherlock/scalpel/scalpel.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'engines/sherlock/scalpel/scalpel.h') diff --git a/engines/sherlock/scalpel/scalpel.h b/engines/sherlock/scalpel/scalpel.h index 6ae8563e61..5c46b16973 100644 --- a/engines/sherlock/scalpel/scalpel.h +++ b/engines/sherlock/scalpel/scalpel.h @@ -128,6 +128,16 @@ public: * This clears the mirror in scene 12 (mansion drawing room) in case anything messed draw over it */ void flushBrumwellMirror(); + + /** + * Show the ScummVM restore savegame dialog + */ + void showScummVMSaveDialog(); + + /** + * Show the ScummVM restore savegame dialog + */ + void showScummVMRestoreDialog(); }; } // End of namespace Scalpel -- cgit v1.2.3