From f3bd61607017fe0ef0f5143e6ad8dbdb4743b246 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 26 Apr 2015 18:07:52 -0500 Subject: SHERLOCK: Fix character positioning after loading savegames --- engines/sherlock/scalpel/scalpel.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/sherlock/scalpel') diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp index 2ca9f80c42..65ca61b09f 100644 --- a/engines/sherlock/scalpel/scalpel.cpp +++ b/engines/sherlock/scalpel/scalpel.cpp @@ -479,8 +479,8 @@ void ScalpelEngine::startScene() { _scene->_goToScene = _map->show(); _sound->freeSong(); - _scene->_hsavedPos = Common::Point(-1, -1); - _scene->_hsavedFs = -1; + _people->_hSavedPos = Common::Point(-1, -1); + _people->_hSavedFacing = -1; } // Some rooms are prologue cutscenes, rather than normal game scenes. These are: -- cgit v1.2.3