From 766b4fdde65d8592c00df8cce9e52f4964a2d061 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Fri, 5 Jun 2015 08:17:47 +0200 Subject: SHERLOCK: Scalpel and Rose Tattoo have different SCENE_COUNT Though at the moment, the SCENE_COUNT for Rose Tattoo is just a guess. --- engines/sherlock/scene.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'engines/sherlock/scene.h') diff --git a/engines/sherlock/scene.h b/engines/sherlock/scene.h index 0831de2c1f..1555e37282 100644 --- a/engines/sherlock/scene.h +++ b/engines/sherlock/scene.h @@ -33,7 +33,6 @@ namespace Sherlock { -#define SCENES_COUNT 63 #define MAX_ZONES 40 #define INFO_LINE 140 @@ -202,8 +201,8 @@ protected: public: int _currentScene; int _goToScene; - bool _sceneStats[SCENES_COUNT][65]; - bool _savedStats[SCENES_COUNT][9]; + bool **_sceneStats; + bool **_savedStats; bool _walkedInScene; int _version; bool _lzwMode; -- cgit v1.2.3