From 88d245814314b9e452d02ce8ce8e2aa89bc3ecea Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 28 May 2015 19:59:03 -0400 Subject: SHERLOCK: Implement additions to updateBackground, some method stubs --- engines/sherlock/scene.h | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'engines/sherlock/scene.h') diff --git a/engines/sherlock/scene.h b/engines/sherlock/scene.h index b5e27ff99d..624e4d3c99 100644 --- a/engines/sherlock/scene.h +++ b/engines/sherlock/scene.h @@ -272,11 +272,6 @@ public: */ int toggleObject(const Common::String &name); - /** - * Draw all objects and characters. - */ - virtual void doBgAnim() = 0; - /** * Attempts to find a background shape within the passed bounds. If found, * it will return the shape number, or -1 on failure. @@ -299,12 +294,6 @@ public: */ int closestZone(const Common::Point &pt); - /** - * Update the screen back buffer with all of the scene objects which need - * to be drawn - */ - void updateBackground(); - /** * Synchronize the data for a savegame */ @@ -316,6 +305,17 @@ public: * the scene number being entered */ void setNPCPath(int npc); +public: + /** + * Draw all objects and characters. + */ + virtual void doBgAnim() = 0; + + /** + * Update the screen back buffer with all of the scene objects which need + * to be drawn + */ + virtual void updateBackground(); }; } // End of namespace Sherlock -- cgit v1.2.3