From 12d3976c380e00f22c6f7a930ff56c215a7bd9ab Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 1 May 2015 18:21:13 -1000 Subject: SHERLOCK: Implement configuration settings save/load --- engines/sherlock/sherlock.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/sherlock/sherlock.h') diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h index 3f0779421c..02e2e99229 100644 --- a/engines/sherlock/sherlock.h +++ b/engines/sherlock/sherlock.h @@ -74,6 +74,8 @@ private: void sceneLoop(); void handleInput(); + + void loadConfig(); protected: virtual void initialize(); @@ -117,6 +119,7 @@ public: virtual bool canSaveGameStateCurrently(); virtual Common::Error loadGameState(int slot); virtual Common::Error saveGameState(int slot, const Common::String &desc); + virtual void syncSoundSettings(); int getGameType() const; uint32 getGameID() const; -- cgit v1.2.3