From cf92e540db2d58f243abe595da40a7da4450911f Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 20 Mar 2015 19:44:32 -0400 Subject: SHERLOCK: More scene loading code and support methods --- engines/sherlock/sound.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/sherlock/sound.cpp') diff --git a/engines/sherlock/sound.cpp b/engines/sherlock/sound.cpp index efc1965637..61c740ea3f 100644 --- a/engines/sherlock/sound.cpp +++ b/engines/sherlock/sound.cpp @@ -32,6 +32,10 @@ Sound::Sound(SherlockEngine *vm): _vm(vm) { _music = false; } +void Sound::loadSound(const Common::String &name, int priority) { + // TODO +} + void Sound::playSound(const Common::String &name, WaitType waitType) { // TODO } -- cgit v1.2.3