From cf92e540db2d58f243abe595da40a7da4450911f Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 20 Mar 2015 19:44:32 -0400 Subject: SHERLOCK: More scene loading code and support methods --- engines/sherlock/sound.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sherlock/sound.h') diff --git a/engines/sherlock/sound.h b/engines/sherlock/sound.h index 442e908838..9d323833f1 100644 --- a/engines/sherlock/sound.h +++ b/engines/sherlock/sound.h @@ -46,6 +46,7 @@ public: public: Sound(SherlockEngine *vm); + void loadSound(const Common::String &name, int priority); void playSound(const Common::String &name, WaitType waitType = WAIT_RETURN_IMMEDIATELY); void cacheSound(const Common::String &name, int index); void playCachedSound(int index); -- cgit v1.2.3