From dc4689e4b901971448f2625a96d5708a0c6e8ddf Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 1 Jul 2015 21:10:57 -0400 Subject: SHERLOCK: Split up closestZone versions for each game --- engines/sherlock/tattoo/tattoo_scene.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/sherlock/tattoo/tattoo_scene.h') diff --git a/engines/sherlock/tattoo/tattoo_scene.h b/engines/sherlock/tattoo/tattoo_scene.h index 81d76374f3..c3d6e3b929 100644 --- a/engines/sherlock/tattoo/tattoo_scene.h +++ b/engines/sherlock/tattoo/tattoo_scene.h @@ -96,6 +96,11 @@ protected: * Synchronize the data for a savegame */ virtual void synchronize(Serializer &s); + + /** + * Returns the index of the closest zone to a given point. + */ + virtual int closestZone(const Common::Point &pt); public: StreamingImageFile _activeCAnim; Common::Array _sceneTripCounters; -- cgit v1.2.3