From e77f9f1779adc885f85299840b4ab58a8dcb6c13 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 25 Jul 2015 10:27:49 -0400 Subject: SHERLOCK: RT: Hook up ScummVM save/load dialogs in-game --- engines/sherlock/tattoo/widget_quit.cpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'engines/sherlock/tattoo/widget_quit.cpp') diff --git a/engines/sherlock/tattoo/widget_quit.cpp b/engines/sherlock/tattoo/widget_quit.cpp index dc80a3dc47..f853e7f47f 100644 --- a/engines/sherlock/tattoo/widget_quit.cpp +++ b/engines/sherlock/tattoo/widget_quit.cpp @@ -23,7 +23,6 @@ #include "sherlock/tattoo/widget_quit.h" #include "sherlock/tattoo/tattoo.h" #include "sherlock/tattoo/tattoo_fixed_text.h" -#include "sherlock/tattoo/tattoo_scene.h" #include "sherlock/tattoo/tattoo_user_interface.h" namespace Sherlock { @@ -151,14 +150,6 @@ void WidgetQuit::handleEvents() { } } -void WidgetQuit::close() { - TattooScene &scene = *(TattooScene *)_vm->_scene; - TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; - - banishWindow(); - ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE; -} - } // End of namespace Tattoo } // End of namespace Sherlock -- cgit v1.2.3