From d4774d1cb21507c66a438746619c69a11ce321d0 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 16 Oct 2015 19:36:23 -0400 Subject: SHERLOCK: RT: Fix crash skipping intro when anim is active --- engines/sherlock/tattoo/tattoo_scene.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sherlock/tattoo') diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp index aec80ba34f..96c7764a85 100644 --- a/engines/sherlock/tattoo/tattoo_scene.cpp +++ b/engines/sherlock/tattoo/tattoo_scene.cpp @@ -690,6 +690,7 @@ int TattooScene::startCAnim(int cAnimNum, int playRate) { _goToScene = STARTING_GAME_SCENE; talk._talkToAbort = true; _activeCAnim.close(); + break; } } } -- cgit v1.2.3