From 4df89df1487ce4ee05c2df4104fe9be0bc0c9772 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 12 Jul 2015 15:05:57 +0200 Subject: SHERLOCK: Fix mouse position check in Tattoo city map The map itself isn't working properly, though. --- engines/sherlock/tattoo/tattoo_map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sherlock') diff --git a/engines/sherlock/tattoo/tattoo_map.cpp b/engines/sherlock/tattoo/tattoo_map.cpp index 613951889c..1f068565b3 100644 --- a/engines/sherlock/tattoo/tattoo_map.cpp +++ b/engines/sherlock/tattoo/tattoo_map.cpp @@ -127,7 +127,7 @@ int TattooMap::show() { // Allow for event processing and get the current mouse position events.pollEventsAndWait(); events.setButtonState(); - Common::Point mousePos = events.mousePos(); + Common::Point mousePos = events.screenMousePos(); checkMapNames(true); -- cgit v1.2.3