From f7b963101f8e04aa837ee598c442e5faed96bfec Mon Sep 17 00:00:00 2001 From: Joost Peters Date: Sat, 14 Feb 2009 00:21:53 +0000 Subject: Fix 1690836: "BASS: Speed difference" The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4). Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox. svn-id: r36318 --- engines/sky/control.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sky/control.h') diff --git a/engines/sky/control.h b/engines/sky/control.h index d099d44d95..40534cbd0d 100644 --- a/engines/sky/control.h +++ b/engines/sky/control.h @@ -115,7 +115,7 @@ struct MegaSet; #define SLOW 0 #define FAST 1 -#define SPEED_MULTIPLY 8 +#define SPEED_MULTIPLY 12 //- #define SAVE_EXT 1 -- cgit v1.2.3