From ab039812e7d0a0202317c61a2cb64874e4d0c410 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 7 Feb 2011 17:52:38 +0000 Subject: COMMON: OSystem now has a PaletteManager svn-id: r55806 --- engines/sky/screen.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'engines/sky/screen.cpp') diff --git a/engines/sky/screen.cpp b/engines/sky/screen.cpp index fb42da4b97..76b4b24f51 100644 --- a/engines/sky/screen.cpp +++ b/engines/sky/screen.cpp @@ -83,7 +83,7 @@ Screen::Screen(OSystem *pSystem, Disk *pDisk, SkyCompact *skyCompact) { } //set the palette - _system->setPalette(tmpPal, 0, VGA_COLOURS); + _system->getPaletteManager()->setPalette(tmpPal, 0, VGA_COLOURS); _currentPalette = 0; _seqInfo.framesLeft = 0; @@ -110,7 +110,7 @@ void Screen::setFocusRectangle(const Common::Rect& rect) { //set a new palette, pal is a pointer to dos vga rgb components 0..63 void Screen::setPalette(uint8 *pal) { convertPalette(pal, _palette); - _system->setPalette(_palette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLOURS); _system->updateScreen(); } @@ -123,7 +123,7 @@ void Screen::setPaletteEndian(uint8 *pal) { #else convertPalette(pal, _palette); #endif - _system->setPalette(_palette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLOURS); _system->updateScreen(); } @@ -135,7 +135,7 @@ void Screen::halvePalette() { halfPalette[(cnt << 2) | 2] = _palette[(cnt << 2) | 2] >> 1; halfPalette[(cnt << 2) | 3] = 0; } - _system->setPalette(halfPalette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(halfPalette, 0, GAME_COLOURS); } void Screen::setPalette(uint16 fileNum) { @@ -249,7 +249,7 @@ void Screen::fnFadeDown(uint32 scroll) { for (uint8 cnt = 0; cnt < 32; cnt++) { delayTime += 20; palette_fadedown_helper((uint32 *)_palette, GAME_COLOURS); - _system->setPalette(_palette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLOURS); _system->updateScreen(); int32 waitTime = (int32)delayTime - _system->getMillis(); if (waitTime < 0) @@ -308,7 +308,7 @@ void Screen::paletteFadeUp(uint8 *pal) { _palette[(colCnt << 2) | 1] = (tmpPal[(colCnt << 2) | 1] * cnt) >> 5; _palette[(colCnt << 2) | 2] = (tmpPal[(colCnt << 2) | 2] * cnt) >> 5; } - _system->setPalette(_palette, 0, GAME_COLOURS); + _system->getPaletteManager()->setPalette(_palette, 0, GAME_COLOURS); _system->updateScreen(); int32 waitTime = (int32)delayTime - _system->getMillis(); if (waitTime < 0) -- cgit v1.2.3