From 8ac17430ac7aa3bba5630d74a1eeda54bce7801b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 18 Feb 2006 11:15:37 +0000 Subject: - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency - renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752 --- engines/sky/sky.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'engines/sky/sky.cpp') diff --git a/engines/sky/sky.cpp b/engines/sky/sky.cpp index 71cc74dc00..30e605fe4f 100644 --- a/engines/sky/sky.cpp +++ b/engines/sky/sky.cpp @@ -80,12 +80,19 @@ extern bool isSmartphone(void); static const GameSettings skySetting = {"sky", "Beneath a Steel Sky" }; -GameList Engine_SKY_gameList() { +GameList Engine_SKY_gameIDList() { GameList games; games.push_back(skySetting); return games; } +GameSettings Engine_SKY_findGameID(const char *gameid) { + if (0 == strcmp(gameid, skySetting.gameid)) + return skySetting; + GameSettings dummy = { 0, 0 }; + return dummy; +} + DetectedGameList Engine_SKY_detectGames(const FSList &fslist) { DetectedGameList detectedGames; // Iterate over all files in the given directory -- cgit v1.2.3