From baca0728447971eee804fef3eb116c6f80346085 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 15 Mar 2009 22:52:40 +0000 Subject: Call updateScreen() from the delay() function, like we do in so many other engines, to ensure smooth mouse movement. svn-id: r39433 --- engines/sky/sky.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/sky') diff --git a/engines/sky/sky.cpp b/engines/sky/sky.cpp index 956b2f5fa7..bc4f2be19d 100644 --- a/engines/sky/sky.cpp +++ b/engines/sky/sky.cpp @@ -423,6 +423,8 @@ void SkyEngine::delay(int32 amount) { } } + _system->updateScreen(); + if (amount > 0) _system->delayMillis((amount > 10) ? 10 : amount); -- cgit v1.2.3