From dcecff4829b30471cd230c03fe4c75c5d1f4b31b Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 3 Aug 2008 09:41:10 +0000 Subject: Fixed bug that prevented upper-case letters from being used in savegame names. Apparently, strchr(..., 0) will find the string terminator - at least for me - and when that's added to the name, it will terminate the string. svn-id: r33565 --- engines/sky/control.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sky') diff --git a/engines/sky/control.cpp b/engines/sky/control.cpp index 53169402e1..9d6b58704d 100644 --- a/engines/sky/control.cpp +++ b/engines/sky/control.cpp @@ -986,7 +986,7 @@ void Control::handleKeyPress(Common::KeyState kbd, Common::String &textBuf) { if (kbd.keycode == Common::KEYCODE_BACKSPACE) { // backspace if (textBuf.size() > 0) textBuf.deleteLastChar(); - } else { + } else if (kbd.ascii) { // Cannot enter text wider than the save/load panel if (_enteredTextWidth >= PAN_LINE_WIDTH - 10) return; -- cgit v1.2.3