From 56f0821876b20da1c20afde9799bb22829cc537d Mon Sep 17 00:00:00 2001 From: Simei Yin Date: Thu, 31 May 2018 19:33:57 +0200 Subject: SLUDGE: Move save/loadVariable() to struct Variable --- engines/sludge/loadsave.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/sludge/loadsave.cpp') diff --git a/engines/sludge/loadsave.cpp b/engines/sludge/loadsave.cpp index bb41d0a36e..453e78f3e5 100644 --- a/engines/sludge/loadsave.cpp +++ b/engines/sludge/loadsave.cpp @@ -132,7 +132,7 @@ bool saveGame(const Common::String &fname) { } for (int a = 0; a < numGlobals; a++) { - saveVariable(&globalVars[a], fp); + globalVars[a].save(fp); } g_sludge->_peopleMan->savePeople(fp); @@ -258,7 +258,7 @@ bool loadGame(const Common::String &fname) { for (int a = 0; a < numGlobals; a++) { globalVars[a].unlinkVar(); - loadVariable(&globalVars[a], fp); + globalVars[a].load(fp); } g_sludge->_peopleMan->loadPeople(fp); -- cgit v1.2.3