From ca2ee02496f232a53ed6c96bd296e0941da636f6 Mon Sep 17 00:00:00 2001 From: yinsimei Date: Mon, 29 May 2017 08:02:59 +0200 Subject: SLUDGE: code formatting --- engines/sludge/people.h | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'engines/sludge/people.h') diff --git a/engines/sludge/people.h b/engines/sludge/people.h index ba726b01be..f6d87847e3 100644 --- a/engines/sludge/people.h +++ b/engines/sludge/people.h @@ -96,13 +96,16 @@ void makeSilent(onScreenPerson &me); void setShown(bool h, int ob); void setDrawMode(int h, int ob); void setPersonTransparency(int ob, unsigned char x); -void setPersonColourise(int ob, unsigned char r, unsigned char g, unsigned char b, unsigned char colourmix); +void setPersonColourise(int ob, unsigned char r, unsigned char g, + unsigned char b, unsigned char colourmix); // Moving 'em void movePerson(int x, int y, int objNum); -bool makeWalkingPerson(int x, int y, int objNum, struct loadedFunction *func, int di); -bool forceWalkingPerson(int x, int y, int objNum, struct loadedFunction *func, int di); +bool makeWalkingPerson(int x, int y, int objNum, struct loadedFunction *func, + int di); +bool forceWalkingPerson(int x, int y, int objNum, struct loadedFunction *func, + int di); void jumpPerson(int x, int y, int objNum); void walkAllPeople(); bool turnPersonToFace(int thisNum, int direc); @@ -116,7 +119,7 @@ void animatePerson(int obj, personaAnimation *); void animatePerson(int obj, persona *per); personaAnimation *createPersonaAnim(int num, struct variableStack *&stacky); inline void setBankFile(personaAnimation *newP, loadedSpriteBank *sB) { - newP -> theSprites = sB; + newP->theSprites = sB; } bool setPersonExtra(int f, int newSetting); int timeForAnim(personaAnimation *fram); -- cgit v1.2.3