From 44c5f5e474f192f2a14b6430ecfe55601027119e Mon Sep 17 00:00:00 2001 From: Simei Yin Date: Wed, 2 Aug 2017 16:35:09 +0200 Subject: SLUDGE: Refine debug channels --- engines/sludge/backdrop.cpp | 12 +++++------ engines/sludge/fileset.cpp | 8 +++---- engines/sludge/hsi.cpp | 4 ++-- engines/sludge/imgloader.cpp | 2 +- engines/sludge/language.cpp | 6 +++--- engines/sludge/moreio.cpp | 2 +- engines/sludge/newfatal.cpp | 2 +- engines/sludge/sludge.cpp | 4 ++++ engines/sludge/sludge.h | 3 ++- engines/sludge/sludger.cpp | 50 +++++++++++++++++++++----------------------- engines/sludge/sprbanks.cpp | 4 ++-- engines/sludge/sprites.cpp | 6 +++++- engines/sludge/variable.cpp | 6 +++--- engines/sludge/zbuffer.cpp | 2 ++ 14 files changed, 60 insertions(+), 51 deletions(-) (limited to 'engines/sludge') diff --git a/engines/sludge/backdrop.cpp b/engines/sludge/backdrop.cpp index 701f5dbaac..5622d16a8c 100644 --- a/engines/sludge/backdrop.cpp +++ b/engines/sludge/backdrop.cpp @@ -235,7 +235,7 @@ void GraphicsManager::killAllBackDrop() { } bool GraphicsManager::resizeBackdrop(int x, int y) { - debug(kSludgeDebugGraphics, "Load HSI"); + debugC(1, kSludgeDebugGraphics, "Load HSI"); _sceneWidth = x; _sceneHeight = y; return reserveBackdrop(); @@ -247,7 +247,7 @@ bool GraphicsManager::killResizeBackdrop(int x, int y) { } void GraphicsManager::loadBackDrop(int fileNum, int x, int y) { - debug(kSludgeDebugGraphics, "Load back drop of num %i at position %i, %i", fileNum, x, y); + debugC(1, kSludgeDebugGraphics, "Load back drop of num %i at position %i, %i", fileNum, x, y); setResourceForFatal(fileNum); if (!g_sludge->_resMan->openFileFromNum(fileNum)) { fatal("Can't load overlay image"); @@ -269,7 +269,7 @@ void GraphicsManager::loadBackDrop(int fileNum, int x, int y) { } void GraphicsManager::mixBackDrop(int fileNum, int x, int y) { - debug(kSludgeDebugGraphics, "Mix back drop of num %i at position %i, %i", fileNum, x, y); + debugC(1, kSludgeDebugGraphics, "Mix back drop of num %i at position %i, %i", fileNum, x, y); setResourceForFatal(fileNum); if (!g_sludge->_resMan->openFileFromNum(fileNum)) { fatal("Can't load overlay image"); @@ -415,7 +415,7 @@ bool GraphicsManager::loadLightMap(int ssgVersion, Common::SeekableReadStream *s } bool GraphicsManager::loadHSI(Common::SeekableReadStream *stream, int x, int y, bool reserve) { - debug(kSludgeDebugGraphics, "Load HSI"); + debugC(1, kSludgeDebugGraphics, "Load HSI"); if (reserve) { killAllBackDrop(); // kill all } @@ -439,7 +439,7 @@ bool GraphicsManager::loadHSI(Common::SeekableReadStream *stream, int x, int y, if (y == IN_THE_CENTRE) y = (_sceneHeight - realPicHeight) >> 1; if (x < 0 || x + realPicWidth > _sceneWidth || y < 0 || y + realPicHeight > _sceneHeight) { - debug(kSludgeDebugGraphics, "Illegal back drop size"); + debugC(0, kSludgeDebugGraphics, "Illegal back drop size"); return false; } @@ -454,7 +454,7 @@ bool GraphicsManager::loadHSI(Common::SeekableReadStream *stream, int x, int y, } bool GraphicsManager::mixHSI(Common::SeekableReadStream *stream, int x, int y) { - debug(kSludgeDebugGraphics, "Load mixHSI"); + debugC(1, kSludgeDebugGraphics, "Load mixHSI"); Graphics::Surface mixSurface; if (!ImgLoader::loadImage(stream, &mixSurface, 0)) return false; diff --git a/engines/sludge/fileset.cpp b/engines/sludge/fileset.cpp index 4f88fe93f5..c9cdefd512 100644 --- a/engines/sludge/fileset.cpp +++ b/engines/sludge/fileset.cpp @@ -181,7 +181,7 @@ void ResourceManager::setFileIndices(uint numLanguages, uint skipBefore) { skipBefore--; } _startOfTextIndex = _bigDataFile->pos() + 4; - debug(kSludgeDebugDataLoad, "startOfTextIndex: %i", _startOfTextIndex); + debugC(2, kSludgeDebugDataLoad, "startOfTextIndex: %i", _startOfTextIndex); _bigDataFile->seek(_bigDataFile->readUint32LE(), SEEK_SET); @@ -192,15 +192,15 @@ void ResourceManager::setFileIndices(uint numLanguages, uint skipBefore) { _startOfSubIndex = _bigDataFile->pos() + 4; _bigDataFile->seek(_bigDataFile->readUint32LE(), SEEK_CUR); - debug(kSludgeDebugDataLoad, "startOfSubIndex: %i", _startOfSubIndex); + debugC(2, kSludgeDebugDataLoad, "startOfSubIndex: %i", _startOfSubIndex); _startOfObjectIndex = _bigDataFile->pos() + 4; _bigDataFile->seek(_bigDataFile->readUint32LE(), SEEK_CUR); - debug(kSludgeDebugDataLoad, "startOfObjectIndex: %i", _startOfObjectIndex); + debugC(2, kSludgeDebugDataLoad, "startOfObjectIndex: %i", _startOfObjectIndex); // Remember that the data section starts here _startOfDataIndex = _bigDataFile->pos(); - debug(kSludgeDebugDataLoad, "startOfDataIndex: %i", _startOfDataIndex); + debugC(2, kSludgeDebugDataLoad, "startOfDataIndex: %i", _startOfDataIndex); } } // End of namespace Sludge diff --git a/engines/sludge/hsi.cpp b/engines/sludge/hsi.cpp index e5bb990730..cd366ef9ee 100644 --- a/engines/sludge/hsi.cpp +++ b/engines/sludge/hsi.cpp @@ -50,9 +50,9 @@ bool HSIDecoder::loadStream(Common::SeekableReadStream &stream) { int32 transCol = _reserve > 0 ? -1 : 63519; int n; uint16 width = stream.readUint16BE(); - debug(kSludgeDebugGraphics, "picWidth : %i", width); + debugC(2, kSludgeDebugGraphics, "picWidth : %i", width); uint16 height = stream.readUint16BE(); - debug(kSludgeDebugGraphics, "picHeight : %i", height); + debugC(2, kSludgeDebugGraphics, "picHeight : %i", height); _surface = new Graphics::Surface(); _surface->create(width, height, *g_sludge->getScreenPixelFormat()); diff --git a/engines/sludge/imgloader.cpp b/engines/sludge/imgloader.cpp index 002e8501b0..86f6b2fce5 100644 --- a/engines/sludge/imgloader.cpp +++ b/engines/sludge/imgloader.cpp @@ -33,7 +33,7 @@ namespace Sludge { bool ImgLoader::loadImage(Common::SeekableReadStream *stream, Graphics::Surface *dest, int reserve) { - debug(kSludgeDebugDataLoad, "Loading image at position: %i", stream->pos()); + debugC(2, kSludgeDebugDataLoad, "Loading image at position: %i", stream->pos()); int32 start_ptr = stream->pos(); if (!loadPNGImage(stream, dest)) { stream->seek(start_ptr); diff --git a/engines/sludge/language.cpp b/engines/sludge/language.cpp index a4469411bb..858c44dd19 100644 --- a/engines/sludge/language.cpp +++ b/engines/sludge/language.cpp @@ -48,7 +48,7 @@ void LanguageManager::init(Common::File *fp) { // get number of languages _numLanguages = (gameVersion >= VERSION(1, 3)) ? (fp->readByte()) : 0; - debug(kSludgeDebugDataLoad, "numLanguages : %c", _numLanguages); + debugC(2, kSludgeDebugDataLoad, "numLanguages : %c", _numLanguages); // make language table _languageTable = new uint[_numLanguages + 1]; @@ -61,12 +61,12 @@ void LanguageManager::init(Common::File *fp) { for (uint i = 0; i <= _numLanguages; i++) { _languageTable[i] = i ? fp->readUint16BE() : 0; - debug(kSludgeDebugDataLoad, "languageTable %i: %i", i, _languageTable[i]); + debugC(2, kSludgeDebugDataLoad, "languageTable %i: %i", i, _languageTable[i]); _languageNames[i].clear(); if (gameVersion >= VERSION(2, 0)) { if (_numLanguages) { _languageNames[i] = readString(fp); - debug(kSludgeDebugDataLoad, "languageName %i: %s\n", i, _languageNames[i].c_str()); + debugC(2, kSludgeDebugDataLoad, "languageName %i: %s\n", i, _languageNames[i].c_str()); } } } diff --git a/engines/sludge/moreio.cpp b/engines/sludge/moreio.cpp index bc1c57eaf2..a5c7318bdd 100644 --- a/engines/sludge/moreio.cpp +++ b/engines/sludge/moreio.cpp @@ -46,7 +46,7 @@ Common::String readString(Common::SeekableReadStream *stream) { for (int a = 0; a < len; a++) { res += (char)(stream->readByte() - 1); } - debug(kSludgeDebugDataLoad, "Read string of length %i: %s", len, res.c_str()); + debugC(2, kSludgeDebugDataLoad, "Read string of length %i: %s", len, res.c_str()); return res; } diff --git a/engines/sludge/newfatal.cpp b/engines/sludge/newfatal.cpp index b86ddb2d1f..673fc023c8 100644 --- a/engines/sludge/newfatal.cpp +++ b/engines/sludge/newfatal.cpp @@ -73,7 +73,7 @@ int checkNew(const void *mem) { void setFatalInfo(const Common::String &userFunc, const Common::String &BIF) { g_sludge->fatalInfo = "Currently in this sub: " + userFunc + "\nCalling: " + BIF; - debug(kSludgeDebugFatal, "%s", g_sludge->fatalInfo.c_str()); + debugC(0, kSludgeDebugFatal, "%s", g_sludge->fatalInfo.c_str()); } void setResourceForFatal(int n) { diff --git a/engines/sludge/sludge.cpp b/engines/sludge/sludge.cpp index 36b1fa27ac..18d0e3a71e 100644 --- a/engines/sludge/sludge.cpp +++ b/engines/sludge/sludge.cpp @@ -52,6 +52,10 @@ SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc) DebugMan.addDebugChannel(kSludgeDebugStackMachine, "Stack Machine", "Stack Machine debug level"); DebugMan.addDebugChannel(kSludgeDebugBuiltin, "Built-in", "Built-in debug level"); DebugMan.addDebugChannel(kSludgeDebugGraphics, "Graphics", "Graphics debug level"); + DebugMan.addDebugChannel(kSludgeDebugZBuffer, "ZBuffer", "ZBuffer debug level"); + + DebugMan.enableDebugChannel("Graphics"); + DebugMan.enableDebugChannel("ZBuffer"); // init graphics _origFormat = new Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); diff --git a/engines/sludge/sludge.h b/engines/sludge/sludge.h index d1dcb92a92..ada139a889 100644 --- a/engines/sludge/sludge.h +++ b/engines/sludge/sludge.h @@ -54,7 +54,8 @@ enum { kSludgeDebugDataLoad = 1 << 1, kSludgeDebugStackMachine = 1 << 2, kSludgeDebugBuiltin = 1 << 3, - kSludgeDebugGraphics = 1 << 4 + kSludgeDebugGraphics = 1 << 4, + kSludgeDebugZBuffer = 1 << 5 }; class SludgeEngine: public Engine { diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp index 418ec31166..5e00996fbf 100644 --- a/engines/sludge/sludger.cpp +++ b/engines/sludge/sludger.cpp @@ -115,15 +115,13 @@ Common::File *openAndVerify(const Common::String &filename, char extra1, char ex } char c; c = fp->readByte(); - debug(kSludgeDebugDataLoad, "%c", c); - while ((c = fp->readByte())) { - debug(kSludgeDebugDataLoad, "%c", c); - } + while ((c = fp->readByte())) + ; int majVersion = fp->readByte(); - debug(kSludgeDebugDataLoad, "majVersion %i", majVersion); + debugC(2, kSludgeDebugDataLoad, "majVersion %i", majVersion); int minVersion = fp->readByte(); - debug(kSludgeDebugDataLoad, "minVersion %i", minVersion); + debugC(2, kSludgeDebugDataLoad, "minVersion %i", minVersion); fileVersion = majVersion * 256 + minVersion; Common::String txtVer = ""; @@ -150,7 +148,7 @@ bool initSludge(const Common::String &filename) { char c = fp->readByte(); if (c) { numBIFNames = fp->readUint16BE(); - debug(kSludgeDebugDataLoad, "numBIFNames %i", numBIFNames); + debugC(2, kSludgeDebugDataLoad, "numBIFNames %i", numBIFNames); allBIFNames = new Common::String[numBIFNames]; if (!checkNew(allBIFNames)) return false; @@ -160,7 +158,7 @@ bool initSludge(const Common::String &filename) { allBIFNames[fn] = readString(fp); } numUserFunc = fp->readUint16BE(); - debug(kSludgeDebugDataLoad, "numUserFunc %i", numUserFunc); + debugC(2, kSludgeDebugDataLoad, "numUserFunc %i", numUserFunc); allUserFunc = new Common::String[numUserFunc]; if (!checkNew(allUserFunc)) return false; @@ -171,7 +169,7 @@ bool initSludge(const Common::String &filename) { } if (gameVersion >= VERSION(1, 3)) { numResourceNames = fp->readUint16BE(); - debug(kSludgeDebugDataLoad, "numResourceNames %i", + debugC(2, kSludgeDebugDataLoad, "numResourceNames %i", numResourceNames); allResourceNames = new Common::String[numResourceNames]; if (!checkNew(allResourceNames)) @@ -185,24 +183,24 @@ bool initSludge(const Common::String &filename) { } int winWidth = fp->readUint16BE(); - debug(kSludgeDebugDataLoad, "winWidth : %i", winWidth); + debugC(2, kSludgeDebugDataLoad, "winWidth : %i", winWidth); int winHeight = fp->readUint16BE(); - debug(kSludgeDebugDataLoad, "winHeight : %i", winHeight); + debugC(2, kSludgeDebugDataLoad, "winHeight : %i", winHeight); g_sludge->_gfxMan->setWindowSize(winWidth, winHeight); int specialSettings = fp->readByte(); - debug(kSludgeDebugDataLoad, "specialSettings : %i", specialSettings); + debugC(2, kSludgeDebugDataLoad, "specialSettings : %i", specialSettings); g_sludge->_timer.setDesiredfps(1000 / fp->readByte()); readString(fp); // Unused - was used for registration purposes. uint bytes_read = fp->read(&fileTime, sizeof(FILETIME)); if (bytes_read != sizeof(FILETIME) && fp->err()) { - debug("Reading error in initSludge."); + debug(0, "Reading error in initSludge."); } Common::String dataFol = (gameVersion >= VERSION(1, 3)) ? readString(fp) : ""; - debug(kSludgeDebugDataLoad, "dataFol : %s", dataFol.c_str()); + debugC(2, kSludgeDebugDataLoad, "dataFol : %s", dataFol.c_str()); g_sludge->_languageMan->init(fp); @@ -215,17 +213,17 @@ bool initSludge(const Common::String &filename) { } Common::String checker = readString(fp); - debug(kSludgeDebugDataLoad, "checker : %s", checker.c_str()); + debugC(2, kSludgeDebugDataLoad, "checker : %s", checker.c_str()); if (checker != "okSoFar") return fatal(ERROR_BAD_HEADER, filename); byte customIconLogo = fp->readByte(); - debug(kSludgeDebugDataLoad, "Game icon type: %i", customIconLogo); + debugC(2, kSludgeDebugDataLoad, "Game icon type: %i", customIconLogo); if (customIconLogo & 1) { // There is an icon - read it! - debug(kSludgeDebugDataLoad, "There is an icon - read it!"); + debugC(2, kSludgeDebugDataLoad, "There is an icon - read it!"); // read game icon Graphics::Surface gameIcon; @@ -236,7 +234,7 @@ bool initSludge(const Common::String &filename) { if (customIconLogo & 2) { // There is an logo - read it! - debug(kSludgeDebugDataLoad, "There is an logo - read it!"); + debugC(2, kSludgeDebugDataLoad, "There is an logo - read it!"); // read game logo Graphics::Surface gameLogo; @@ -245,7 +243,7 @@ bool initSludge(const Common::String &filename) { } numGlobals = fp->readUint16BE(); - debug(kSludgeDebugDataLoad, "numGlobals : %i", numGlobals); + debugC(2, kSludgeDebugDataLoad, "numGlobals : %i", numGlobals); globalVars = new Variable[numGlobals]; if (!checkNew(globalVars)) @@ -414,7 +412,7 @@ bool continueFunction(LoadedFunction *fun) { while (keepLooping) { advanceNow = true; - debug(kSludgeDebugStackMachine, "Executing command line %i : ", fun->runThisLine); + debugC(2, kSludgeDebugStackMachine, "Executing command line %i : ", fun->runThisLine); param = fun->compiledLines[fun->runThisLine].param; com = fun->compiledLines[fun->runThisLine].theCommand; // fprintf (stderr, "com: %d param: %d (%s)\n", com, param, @@ -466,7 +464,7 @@ bool continueFunction(LoadedFunction *fun) { break; case SVT_BUILT: { - debug(kSludgeDebugStackMachine, "Built-in init value: %i", + debugC(2, kSludgeDebugStackMachine, "Built-in init value: %i", fun->reg.varData.intValue); BuiltReturn br = callBuiltIn(fun->reg.varData.intValue, param, fun); @@ -920,16 +918,16 @@ bool loadFunctionCode(LoadedFunction *newFunc) { if (!g_sludge->_resMan->openSubSlice(newFunc->originalNumber)) return false; - debug(kSludgeDebugDataLoad, "Load function code"); + debugC(2, kSludgeDebugDataLoad, "Load function code"); Common::SeekableReadStream *readStream = g_sludge->_resMan->getData(); newFunc->unfreezable = readStream->readByte(); numLines = readStream->readUint16BE(); - debug(kSludgeDebugDataLoad, "numLines: %i", numLines); + debugC(2, kSludgeDebugDataLoad, "numLines: %i", numLines); newFunc->numArgs = readStream->readUint16BE(); - debug(kSludgeDebugDataLoad, "numArgs: %i", newFunc->numArgs); + debugC(2, kSludgeDebugDataLoad, "numArgs: %i", newFunc->numArgs); newFunc->numLocals = readStream->readUint16BE(); - debug(kSludgeDebugDataLoad, "numLocals: %i", newFunc->numLocals); + debugC(2, kSludgeDebugDataLoad, "numLocals: %i", newFunc->numLocals); newFunc->compiledLines = new LineOfCode[numLines]; if (!checkNew(newFunc->compiledLines)) return false; @@ -937,7 +935,7 @@ bool loadFunctionCode(LoadedFunction *newFunc) { for (numLinesRead = 0; numLinesRead < numLines; numLinesRead++) { newFunc->compiledLines[numLinesRead].theCommand = (sludgeCommand)readStream->readByte(); newFunc->compiledLines[numLinesRead].param = readStream->readUint16BE(); - debug(kSludgeDebugDataLoad, "command line %i: %i", numLinesRead, + debugC(2, kSludgeDebugDataLoad, "command line %i: %i", numLinesRead, newFunc->compiledLines[numLinesRead].theCommand); } g_sludge->_resMan->finishAccess(); diff --git a/engines/sludge/sprbanks.cpp b/engines/sludge/sprbanks.cpp index 9cb4a58c40..265257c871 100644 --- a/engines/sludge/sprbanks.cpp +++ b/engines/sludge/sprbanks.cpp @@ -46,11 +46,11 @@ LoadedSpriteBank *GraphicsManager::loadBankForAnim(int ID) { returnMe->ID = ID; if (loadSpriteBank(ID, returnMe->bank, false)) { returnMe->timesUsed = 0; - debug(kSludgeDebugDataLoad, "loadBankForAnim: New sprite bank created OK"); + debugC(2, kSludgeDebugDataLoad, "loadBankForAnim: New sprite bank created OK"); _allLoadedBanks.push_back(returnMe); return returnMe; } else { - debug(kSludgeDebugDataLoad, "loadBankForAnim: I guess I couldn't load the sprites..."); + debugC(2, kSludgeDebugDataLoad, "loadBankForAnim: I guess I couldn't load the sprites..."); return nullptr; } } else diff --git a/engines/sludge/sprites.cpp b/engines/sludge/sprites.cpp index ddea0631c7..ed5691e675 100644 --- a/engines/sludge/sprites.cpp +++ b/engines/sludge/sprites.cpp @@ -130,7 +130,7 @@ bool GraphicsManager::loadSpriteBank(int fileNum, SpriteBank &loadhere, bool isF // version 3, sprite is png if (spriteBankVersion == 3) { - debug(kSludgeDebugGraphics, "png sprite"); + debugC(2, kSludgeDebugGraphics, "png sprite"); for (int i = 0; i < total; i++) { loadhere.sprites[i].xhot = readStream->readSint16LE(); loadhere.sprites[i].yhot = readStream->readSint16LE(); @@ -416,9 +416,11 @@ void GraphicsManager::resetSpriteLayers(ZBufferData *pz, int x, int y, bool upsi if (_spriteLayers->numLayers > 0) killSpriteLayers(); _spriteLayers->numLayers = pz->numPanels; + debugC(3, kSludgeDebugZBuffer, "%i zBuffer layers", _spriteLayers->numLayers); for (int i = 0; i < _spriteLayers->numLayers; ++i) { SpriteDisplay node(x, y, (upsidedown ? Graphics::FLIP_V : Graphics::FLIP_NONE), &pz->sprites[i], pz->sprites[i].w, pz->sprites[i].h); _spriteLayers->layer[i].push_back(node); + debugC(3, kSludgeDebugZBuffer, "Layer %i is of depth %i", i, pz->panel[i]); } } @@ -430,12 +432,14 @@ void GraphicsManager::addSpriteDepth(Graphics::Surface *ptr, int depth, int x, i } } --i; + debugC(3, kSludgeDebugZBuffer, "Add sprite of Y-value : %i in layer %i", depth, i); SpriteDisplay node(x, y, flip, ptr, width, height, color); _spriteLayers->layer[i].push_back(node); } void GraphicsManager::displaySpriteLayers() { for (int i = 0; i < _spriteLayers->numLayers; ++i) { + debugC(3, kSludgeDebugGraphics, "Display layer %i with %i sprites", i, _spriteLayers->layer[i].size()); Common::List::iterator it; for (it = _spriteLayers->layer[i].begin(); it != _spriteLayers->layer[i].end(); ++it) { Graphics::TransparentSurface tmp(*it->surface, false); diff --git a/engines/sludge/variable.cpp b/engines/sludge/variable.cpp index 541d13b75d..4579dc8a77 100644 --- a/engines/sludge/variable.cpp +++ b/engines/sludge/variable.cpp @@ -453,7 +453,7 @@ bool addVarToStack(const Variable &va, VariableStack *&thisStack) { return false; newStack->next = thisStack; thisStack = newStack; - //debug(kSludgeDebugStackMachine, "Variable %s was added to stack", getTextFromAnyVar(va)); + //debugC(2, kSludgeDebugStackMachine, "Variable %s was added to stack", getTextFromAnyVar(va)); return true; } @@ -469,7 +469,7 @@ bool addVarToStackQuick(Variable &va, VariableStack *&thisStack) { newStack->next = thisStack; thisStack = newStack; - //debug(kSludgeDebugStackMachine, "Variable %s was added to stack quick", getTextFromAnyVar(va)); + //debugC(2, kSludgeDebugStackMachine, "Variable %s was added to stack quick", getTextFromAnyVar(va)); return true; } @@ -544,7 +544,7 @@ void trimStack(VariableStack *&stack) { VariableStack *killMe = stack; stack = stack->next; - //debug(kSludgeDebugStackMachine, "Variable %s was removed from stack", getTextFromAnyVar(killMe->thisVar)); + //debugC(2, kSludgeDebugStackMachine, "Variable %s was removed from stack", getTextFromAnyVar(killMe->thisVar)); // When calling this, we've ALWAYS checked that stack != NULL unlinkVar(killMe->thisVar); diff --git a/engines/sludge/zbuffer.cpp b/engines/sludge/zbuffer.cpp index a62c5efc81..fba65154ee 100644 --- a/engines/sludge/zbuffer.cpp +++ b/engines/sludge/zbuffer.cpp @@ -115,12 +115,14 @@ bool GraphicsManager::setZBuffer(int num) { } _zBuffer->numPanels = readStream->readByte(); + debugC(2, kSludgeDebugZBuffer, "Loading zBuffer : %i panels", _zBuffer->numPanels); for (int y = 0; y < _zBuffer->numPanels; y++) { yPalette[y] = readStream->readUint16BE(); } sortZPal(yPalette, sorted, _zBuffer->numPanels); for (int y = 0; y < _zBuffer->numPanels; y++) { _zBuffer->panel[y] = yPalette[sorted[y]]; + debugC(2, kSludgeDebugZBuffer, "Y-value : %i", _zBuffer->panel[y]); sortback[sorted[y]] = y; } -- cgit v1.2.3