From b1fa6126cc0429aaa378550f28d234e06d35a3aa Mon Sep 17 00:00:00 2001 From: Matthew Stewart Date: Wed, 25 Jul 2018 01:56:40 -0400 Subject: STARTREK: Link away missions together, temporarily --- engines/startrek/awaymission.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/startrek/awaymission.cpp') diff --git a/engines/startrek/awaymission.cpp b/engines/startrek/awaymission.cpp index 41533d7bb7..c3fe9f732d 100644 --- a/engines/startrek/awaymission.cpp +++ b/engines/startrek/awaymission.cpp @@ -45,7 +45,7 @@ void StarTrekEngine::initAwayMission() { } void StarTrekEngine::runAwayMission() { - while (true) { + while (_gameMode == GAMEMODE_AWAYMISSION && !_resetGameMode) { // Original game manipulates the stack when the room changes to return execution // to this point. Instead of doing that, just check if a variable is set. if (_roomIndexToLoad != -1 && _spawnIndexToLoad != -1) { -- cgit v1.2.3